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Sumea Challenge #6 -3D- UniqueSnowFlake - Chlgr#10

Just taking a seat. Got my basic idea thought of just have to get it onto paper now.

Submitted by Schlumppy on Tue, 20/07/04 - 9:35 AM Permalink

Very nice Pete. Is he some kind of circus freak? or was? I love the drawing. Nice work

Schlumppy

Submitted by conundrum on Tue, 20/07/04 - 9:48 AM Permalink

yeah, really good concept, so much for his digestive system

Submitted by Triton on Tue, 20/07/04 - 10:30 AM Permalink

This reminds me why i don't play survival/horror games, too scary.

Though the unicorn/dragon in his guts is kinda cute :p (maybe i've been working too late)

lookin nice pete

Submitted by denz on Tue, 20/07/04 - 11:01 AM Permalink

haha, my god you have insane eyes! or maybe mine are getting heeps bad.

I like were your going with the concept, I like the ribcage.

Is that muscle? as in no skin? If so, sweet [:)]

Submitted by Doord on Tue, 20/07/04 - 6:24 PM Permalink

Nice, I don't think you will have problem with the chains there is not that many. What is he holding and what is with the little dude on his shoulder. I personally would delete the both of then and give him a riding crop. This will free up more polys for the chain.

Submitted by UniqueSnowFlake on Tue, 20/07/04 - 10:38 PM Permalink

Thanks for the comments guys.

Dan(Schlumppy): Not realy a freak but just a circus clown his just had a realy bad few months.. you know flesh eating disease's.. zombies who couldn't find anything else to eat.. you know that kinda thing..

Triton: again top work on the eye sigh.

Denz: yeah his mostly muscle like I said flesh eating disease. I'll probably add a bit of muscle and cartilage around the dogs joints as well.

Doord: Yeah the chains shouldn't be to much of a problem. The thing on his Shoulder and the thing his holding are the same thing. I belive its called a Jack in a box which is so much cooler then a riding crop [:p]

Submitted by tojo on Thu, 22/07/04 - 1:14 AM Permalink

cool idea... very 'bungle'.....
modelling is coming along well too..

Submitted by bullet21 on Thu, 22/07/04 - 1:16 AM Permalink

Oooh, very nice indeed USF, It reminds me of pennywise from IT without sharp teeth. I better hurry up and draw my orthographic concept so i can get modelling.

Great work mate.

Submitted by MoonUnit on Thu, 22/07/04 - 3:12 AM Permalink

very cool, a lot of character to it. (and tojo i think i might actually listen to bungle know in the hope of rapid synopsis or whatever).

Submitted by denz on Fri, 23/07/04 - 7:23 AM Permalink

can't really fault em :) nice work.

Submitted by MoonUnit on Fri, 23/07/04 - 7:38 AM Permalink

wow that looks really impressive! love your style

Submitted by JD on Fri, 23/07/04 - 10:29 AM Permalink

Nice modelling so far man. Love the way you model. Great stuff!!

Man this is gonna be a hard competition. Hope to see more in the near future.

JD

Submitted by conundrum on Fri, 23/07/04 - 10:57 AM Permalink

very nice work, 800 tris for that?, if only i could model that efficiently. looking forward to the body

Submitted by UniqueSnowFlake on Fri, 23/07/04 - 11:57 PM Permalink

Thanks for the comments guys.

I'm going to be slowing down progress for a bit for a number of reasons:

A. My computer was hit with a Virus last night and has managed to screw up a few thing. Those of you who I talk to on MSN.. well I won't be on for a few days..

B. Its party time at the house hold.. well its my Pa's 80th B'day! So lots of family.. should be good times..

(kicks computer)

Conundrum: The first post I put up was 800 Tri's which was just the head. after a few bits its now 850. the head + Jack in a box (whole thing is done) is now 1800, also did that nasty hook so up to about 1850.

Anyways I guess I'll be back in a few days!
Happy modelling!

Submitted by MoonUnit on Sat, 24/07/04 - 6:10 AM Permalink

pity, i was enjoying this one :(

Submitted by UniqueSnowFlake on Mon, 26/07/04 - 11:18 PM Permalink

By popular demand well... because MoonUnit was enjoying himself here. I have my machine back up and working. Virus realy realy suck.

Anyways going to get back into it..

Submitted by MoonUnit on Tue, 27/07/04 - 4:51 AM Permalink

woo go me and my idiotic persistance!

Submitted by conundrum on Wed, 28/07/04 - 7:53 AM Permalink

yeah its certainly looking good, very nice representation of your concept. you mentioned you weren't happy with the body, one suggestion ive got is that you should maybe try spreading the shoulders a bit to open up the chest, as it looks quite crunched right now.

Submitted by Makk on Thu, 29/07/04 - 3:21 AM Permalink

Looking good, the shoulders are well done. How did you do it?

Submitted by UniqueSnowFlake on Thu, 29/07/04 - 3:36 AM Permalink

Pretty much the way I modelled the whole thing, grabbing edges and shift copying them re-shaping the model till I get what I want.

Submitted by Doord on Thu, 29/07/04 - 4:09 AM Permalink

Hey Pete, I just as well post it here. Very nice start.

- Your character has very cartoon like arms, view the model from the front and the bicep curves to much.
- The shoulder drops down into the upper arm making it look like a plate of armour.
- The upper arm (bicep area) is very long and huge, I think it is because the there is no side of the arm it is all bicep before some how is becomes a triceps.
- The neck looks very thin compared to the size of the arms.

But the polycount so far is looking good and the little dude is very cool.

Could we get a side shot or a back shot to see what is going on back there is doesn't look right from the front but it is hard to tell why.

Just taking a seat. Got my basic idea thought of just have to get it onto paper now.


Submitted by Schlumppy on Tue, 20/07/04 - 9:35 AM Permalink

Very nice Pete. Is he some kind of circus freak? or was? I love the drawing. Nice work

Schlumppy

Submitted by conundrum on Tue, 20/07/04 - 9:48 AM Permalink

yeah, really good concept, so much for his digestive system

Submitted by Triton on Tue, 20/07/04 - 10:30 AM Permalink

This reminds me why i don't play survival/horror games, too scary.

Though the unicorn/dragon in his guts is kinda cute :p (maybe i've been working too late)

lookin nice pete

Submitted by denz on Tue, 20/07/04 - 11:01 AM Permalink

haha, my god you have insane eyes! or maybe mine are getting heeps bad.

I like were your going with the concept, I like the ribcage.

Is that muscle? as in no skin? If so, sweet [:)]

Submitted by Doord on Tue, 20/07/04 - 6:24 PM Permalink

Nice, I don't think you will have problem with the chains there is not that many. What is he holding and what is with the little dude on his shoulder. I personally would delete the both of then and give him a riding crop. This will free up more polys for the chain.

Submitted by UniqueSnowFlake on Tue, 20/07/04 - 10:38 PM Permalink

Thanks for the comments guys.

Dan(Schlumppy): Not realy a freak but just a circus clown his just had a realy bad few months.. you know flesh eating disease's.. zombies who couldn't find anything else to eat.. you know that kinda thing..

Triton: again top work on the eye sigh.

Denz: yeah his mostly muscle like I said flesh eating disease. I'll probably add a bit of muscle and cartilage around the dogs joints as well.

Doord: Yeah the chains shouldn't be to much of a problem. The thing on his Shoulder and the thing his holding are the same thing. I belive its called a Jack in a box which is so much cooler then a riding crop [:p]

Submitted by tojo on Thu, 22/07/04 - 1:14 AM Permalink

cool idea... very 'bungle'.....
modelling is coming along well too..

Submitted by bullet21 on Thu, 22/07/04 - 1:16 AM Permalink

Oooh, very nice indeed USF, It reminds me of pennywise from IT without sharp teeth. I better hurry up and draw my orthographic concept so i can get modelling.

Great work mate.

Submitted by MoonUnit on Thu, 22/07/04 - 3:12 AM Permalink

very cool, a lot of character to it. (and tojo i think i might actually listen to bungle know in the hope of rapid synopsis or whatever).

Submitted by denz on Fri, 23/07/04 - 7:23 AM Permalink

can't really fault em :) nice work.

Submitted by MoonUnit on Fri, 23/07/04 - 7:38 AM Permalink

wow that looks really impressive! love your style

Submitted by JD on Fri, 23/07/04 - 10:29 AM Permalink

Nice modelling so far man. Love the way you model. Great stuff!!

Man this is gonna be a hard competition. Hope to see more in the near future.

JD

Submitted by conundrum on Fri, 23/07/04 - 10:57 AM Permalink

very nice work, 800 tris for that?, if only i could model that efficiently. looking forward to the body

Submitted by UniqueSnowFlake on Fri, 23/07/04 - 11:57 PM Permalink

Thanks for the comments guys.

I'm going to be slowing down progress for a bit for a number of reasons:

A. My computer was hit with a Virus last night and has managed to screw up a few thing. Those of you who I talk to on MSN.. well I won't be on for a few days..

B. Its party time at the house hold.. well its my Pa's 80th B'day! So lots of family.. should be good times..

(kicks computer)

Conundrum: The first post I put up was 800 Tri's which was just the head. after a few bits its now 850. the head + Jack in a box (whole thing is done) is now 1800, also did that nasty hook so up to about 1850.

Anyways I guess I'll be back in a few days!
Happy modelling!

Submitted by MoonUnit on Sat, 24/07/04 - 6:10 AM Permalink

pity, i was enjoying this one :(

Submitted by UniqueSnowFlake on Mon, 26/07/04 - 11:18 PM Permalink

By popular demand well... because MoonUnit was enjoying himself here. I have my machine back up and working. Virus realy realy suck.

Anyways going to get back into it..

Submitted by MoonUnit on Tue, 27/07/04 - 4:51 AM Permalink

woo go me and my idiotic persistance!

Submitted by conundrum on Wed, 28/07/04 - 7:53 AM Permalink

yeah its certainly looking good, very nice representation of your concept. you mentioned you weren't happy with the body, one suggestion ive got is that you should maybe try spreading the shoulders a bit to open up the chest, as it looks quite crunched right now.

Submitted by Makk on Thu, 29/07/04 - 3:21 AM Permalink

Looking good, the shoulders are well done. How did you do it?

Submitted by UniqueSnowFlake on Thu, 29/07/04 - 3:36 AM Permalink

Pretty much the way I modelled the whole thing, grabbing edges and shift copying them re-shaping the model till I get what I want.

Submitted by Doord on Thu, 29/07/04 - 4:09 AM Permalink

Hey Pete, I just as well post it here. Very nice start.

- Your character has very cartoon like arms, view the model from the front and the bicep curves to much.
- The shoulder drops down into the upper arm making it look like a plate of armour.
- The upper arm (bicep area) is very long and huge, I think it is because the there is no side of the arm it is all bicep before some how is becomes a triceps.
- The neck looks very thin compared to the size of the arms.

But the polycount so far is looking good and the little dude is very cool.

Could we get a side shot or a back shot to see what is going on back there is doesn't look right from the front but it is hard to tell why.