I just have a few questions relating to a career in game design.
What is the normal path for game designers? Is it mostly a case of people rising from differing ranks within a development studio? i.e.,
programmer>senior programmer>game designer?
The reason I ask is that I think *or i hope* that I have a few alright ideas in regards to game design and stories. Should I be honing my skills as a designer or as a programmer?
On another note if I am to get my ideas out and written down, are there certain areas I should be covering. Perhaps a structured way to document a game design