For Immediate Release
20 February 2003
BigWorld official licensing agent for award-winning massively multiplayer online technology
SYDNEY, Australia. February 20, 2003 ? BigWorld Pty Ltd, a wholly owned subsidiary of Micro Fort? today announced it is now the official licensing agent for the BigWorld massively multiplayer technology.
The BigWorld Technology? took over three years and $8 million to develop. The technology offers the world?s most scalable, fault-tolerant, and customisable MMOG middleware available.
Microsoft has recently backed The BigWorld Technology? by using it in the development of a future Xbox release of a Micro Fort? MMOG game title.
The BigWorld Technology? is a unique approach to massively multiplayer gaming. It not only allows millions of people to play in the same world without sharding it also allows the creation of the next generation of MMOGs with technology that provides action-game style interaction with high levels of detail over low bandwidth connections.
John De Margheriti, Chief Executive Officer of BigWorld said, ?The BigWorld Technology? allows game developers to bring to market their MMOGs a lot faster than other alternative solutions. Our technology is complete? incorporating the server back-end, a 3D PC client and the tools needed to start developing games immediately. No other company currently offers such a comprehensive solution."
The BigWorld Technology? server architecture is based on modern distributed object patterns. It was designed to be free of the limitations demonstrated in existing MMOG implementations. The server is compatible with clients running on any platform including PC, next generation consoles. The initial solution comes with a PC client front end.
?Providing fast, smooth game-play, while keeping the bandwidth costs low was one of our key objectives,? said Simon Hayes, CTO and chief architect of The BigWorld Technology?. ?Our sophisticated and highly efficient load balancing allows thousands of players to come together, to play epic battles or attend grand weddings. The server cluster quickly adapts, focusing more resources on the area of high activity, keeping the load across all servers evenly balanced. The end result is a smooth game-play experience for the players, and cost-effective use of the servers.?
The entire BigWorld Technology suite will be on show at the US Game Developers Conference in Expo Booth #1634. Appointments are not necessary but are preferred. Contact Robertd@bigworldtech.com. Micro Fort? will demonstrate why BigWorld Technology has recently won the Asia Pacific Information and Communications Technology Awards (APICTA) for outstanding achievement in the areas of Information and Communications Technology.
To make an appointment and further information:
John De Margheriti or Robert de Waal
BigWorld Pty Ltd
Canberra Technology Park
WATSON ACT 2602