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Sumea Challenge #8- NINJA - CH#8

Submitted by Ninja on

Reserving my seat. [:)]

Submitted by DarkAngel on Thu, 08/06/06 - 10:32 PM Permalink

hahahah oh *(&^%!!!!

well i dont think i'll be entering now :P

good luck chris!! :)

Submitted by J I Styles on Thu, 08/06/06 - 10:47 PM Permalink

go Chreeees, go Chreeees - make it sexy with bells!
Good to see you entering :)

Submitted by Makk on Thu, 08/06/06 - 10:48 PM Permalink

GO! GO! GO! :)

Submitted by WAR HEAD on Fri, 09/06/06 - 2:05 AM Permalink

Hey Chris! Im really looking forward to seeing what you come up with. I remember seeing your work in Sumea Challenge #3 & #4 (Steed and rider and Darklord) and thought they were very impressive. I have a feeling this entry can only be better than those... which is scary. Good luck.

WAR-HEAD

Submitted by Ninja on Fri, 16/06/06 - 9:02 PM Permalink

[img]http://www.sumea.com.au/forum/attached/ninja/200661520584_oblivion_low_…]

Ok here is a first render practice of my concept. After a couple of crappy sketches i decided on this one. Im also thinking of doing another concept of a female type. Not sure.... I dont have time. I dont even know if im going to finish this.

I decided to change the head cause it looks crap. Im going for a more asian oriental look probably take off that crappy horn he has as well.

The patterns on the character armour will change. Also probably the design of the skeleton heads.

I was going to do a samurai but it seems a lot of people are doing them. So I decided to go for a hardcore boss character.
As usual crits are welcome. I need help improving this.

Also please tell me if the image is too dark. I need to calibrate me monitor properly. I cant seem to get the right balance.

Submitted by caseyjones on Fri, 16/06/06 - 9:18 PM Permalink

I was just browsing through your site for the first time in like 2 years, big improvement on the design and the content. I was actually wondering if you were working at a games company now. I remember when I met you a while back you were doing some free work for some company on a project you couldn't talk about. But I noticed on your site you're a senior artist for Bullant. NICE! If you don't remember me, I'm one of Daryl's mates from the EDIM course... we went out to Scubar a few times.
As for your concept, it's looking real sweet dude. It looks like a necromancer elf type character. I dont think you should change anything from this concept maybe except for the shoulder armour. Just the size of them dwarfs the character a little and makes him look really young, almost a teen. But that could be what you were aiming for.
Keep it up!

-caseyjones

Submitted by silvermirage on Fri, 16/06/06 - 9:54 PM Permalink

wow, looking mad man,

i was anticipating this for a while now,
kept checkin the forum to see whether chris has put something up
and finally you did. the concept it looking very cool, but i do
get the feeling of him being very young, almost adolescent like
just as caseyjones mentioned.

Submitted by WAR HEAD on Mon, 19/06/06 - 7:38 PM Permalink

Looking sweet man but i agree with casey about the shoulder pads. Or maybe its the black material coming down from them. They are making his arms look fat and stumpy (kinda like those warhammer 40k space marines). The weapon and legs are sweet, but yeah, his head needs a bit of work (maybe a proportion thing again). Good work.

Submitted by Ninja on Tue, 20/06/06 - 6:48 AM Permalink

Casey jones :
hey man hows things ?, My site is actually really old content it is around 2 years old actually 3. Thanks for the advice on the shoulder armour. Also I dont work for Bullant/Bigant anymore I got to change the information on my website. Bigant is a great company and great people. Miss working there. Im in Japan now and working but will be back soon.

Silvermirage:
Thanks man. He is young and does not age at all :). Young people are very tough.

War-Head:
Thanks. Those black material are supposed to be Crow feathers. As for proportions I really suk at it, I can only get proportions right in 3D.

Submitted by caseyjones on Fri, 23/06/06 - 1:39 AM Permalink

It's good to see you've gone a long way dude! I'm at the stage where I need to finish some work to start looking for jobs, I'm just slack and addicted to Guild Wars... BAH!
Lets see some THREE DEE!

-caseyjones

Submitted by caseyjones on Thu, 13/07/06 - 12:34 AM Permalink

I think you need an update Chris!
I know I'm hanging to see this bad ass in the third dimension!

-caseyjones

Submitted by Ninja on Thu, 13/07/06 - 1:57 AM Permalink

CASEY:

I have started modelling and got the base shape and structure done but cant update yet cause im not happy with the mesh as of yet. Im trying to find time but seems pretty hard at the moment. Lucky this comp is long or else there is no hope of me finishing.

Submitted by Ninja on Wed, 27/09/06 - 9:35 PM Permalink

Hi peeps been a long time no update...

Here is a half preview of the high res model. I have done the full res model with all the details and finished normal mapping.

Now im in the middle of texturing. Also testing out shaders.

This model is a pain there is too much parts. But i managed to pack in the details and actually come out well on the normal maps.

This will be last screenies till i submit this sunday....

Oh yeah nice sumea forum design Souri. Ninja2006-09-27 11:39:08

Submitted by popawheelie on Thu, 28/09/06 - 8:47 PM Permalink

Looking awesome. With paint this is gunna own. Reminds me a little of Rockstars entry to the dominance war. Looking forward to see this finished. :D

pop

Submitted by Ninja on Fri, 29/09/06 - 5:08 AM Permalink

popawheelie: Thank you. BTW what is rockstar and Dominance war?

Submitted by Asmuel on Fri, 29/09/06 - 10:13 AM Permalink

'BTW what is rockstar and Dominance war?'

Man its really hard to beleive that you have never seen General Corum before, Its easyily the most well known game art contest entry on the internet, It was only a matter of time before someone pointed it out.

Regardless your character looks good keep goin :)

Submitted by PeterDavis on Fri, 29/09/06 - 12:11 PM Permalink

[QUOTE=Asmuel] 'BTW what is rockstar and Dominance war?'

Man its really hard to beleive that you have never seen General Corum before, Its easyily the most well known game art contest entry on the internet, It was only a matter of time before someone pointed it out.

Regardless your character looks good keep goin :)[/QUOTE]

its still horribly obscure. just because it won a polycount competition doesnt mean its a given that every games developer knows of it.

Submitted by UniqueSnowFlake on Fri, 29/09/06 - 12:18 PM Permalink

who cares

Anyways nice model Just remember to tell him to keep those arms down. Would be a shame for him to go into battle, lift his arms up and chop off his own head. Can't wait to see him textured

Submitted by Asmuel on Fri, 29/09/06 - 5:02 PM Permalink

'its still horribly obscure. just because it won a polycount competition doesnt mean its a given that every games developer knows of it.'

Yea your right about that not every developer knows of it, it was more the number of parrellels that made me think of Corum. The blue glowing eyes, the horns, the black tattoos around the eyes, the slicked back hair, the sillhoute, the weapon etc.

I didnt mean to sh*t on your work I was just suprised you hadnt heard of dominance war, your entry is solid :)Asmuel2006-09-29 07:04:23

Submitted by Ninja on Fri, 29/09/06 - 9:52 PM Permalink

Hi all thanks for the reply..
About the dominance war thing damn that is awesome!
The reason i didnt know about that is that i didnt have internet for 9 months! Basically was dying without it. I mainly used the work internet sometimes but hey we are supposed to work and no time to browse. Hell im not even supposed to post. I had to get permission to enter this competition. Im usually upto date with the whole dev community.

As far as my design and Corum design from dominance war. There is some similarities i noticed which is scary how artists think a like and im sure that the guy that designed the winning entry from dominance war got his ideas somewhere and did very good research and a damn good designer as well.

Well a lot of things look a like its just the way people look at it and point things out. Then the whole flow follows on.

Anyways thanks again really appreciate the comments and also great artwork from a lot of people.

USF: Yeah the shoulder pads ( i mean shields) are huge and can cut his head off but there is special bits underneath ...

Submitted by tojo on Sat, 30/09/06 - 6:17 AM Permalink

dude... great work so far... big fan of your stuff ..

i thought corum at first as well... but they arent really that similar... everything has been done before to some extent..

cant wait to see it in a few days ... ive had my money (not real money) on yours from the begining..so dont let me down.. i want to brag that i got it right ;)

Submitted by Ninja on Mon, 02/10/06 - 6:17 AM Permalink

OK. Heres a head shot using default scanline ambient light ramped to 80% and 1 light.
Its almost the quality you get on a xbox 360 and PS3, withought the fancy shader stuff.

Diffuse, Normal and specular maps used.

I will be uploading the final images tonight. Im Still fixing up my texturing and specular map. Lucky this was extended.

Submitted by steinwaycg on Mon, 02/10/06 - 7:07 AM Permalink

nice work man~ I like it and look forward to the armor~

Submitted by Ninja on Mon, 02/10/06 - 4:37 PM Permalink

Ok guys heres the final submission.
I used maya for modelling and rigging.
3D studio max for lighting and shader tests.
Zbrush for high-res details.
As usual photoshop for painting.

I put an extra image there to show the armor underneath the Doom shields.

This competition was fun and always has been.
Good luck to everyone that participated, I see a lot of great talent @ sumea.

   

Submitted by souri on Mon, 02/10/06 - 4:44 PM Permalink

Congratulations, you're challenger #8!

Submitted by tojo on Mon, 02/10/06 - 8:00 PM Permalink

well done man.... knew you would come through with the goods

Submitted by Neffy on Mon, 02/10/06 - 8:08 PM Permalink

This is my favorite entry so far, I was trying hard to not pick favorites but I?m just in love with this guys design and details, as well as that sexy lighting. I?m like a bug, I?m attracted to glowing blue light spell things..

Submitted by PeterDavis on Mon, 02/10/06 - 8:37 PM Permalink

pretty solid, the only thing i feel lacking is the black and white feel to it. but thats just me.

Posted by Ninja on

Reserving my seat. [:)]


Submitted by DarkAngel on Thu, 08/06/06 - 10:32 PM Permalink

hahahah oh *(&^%!!!!

well i dont think i'll be entering now :P

good luck chris!! :)

Submitted by J I Styles on Thu, 08/06/06 - 10:47 PM Permalink

go Chreeees, go Chreeees - make it sexy with bells!
Good to see you entering :)

Submitted by Makk on Thu, 08/06/06 - 10:48 PM Permalink

GO! GO! GO! :)

Submitted by WAR HEAD on Fri, 09/06/06 - 2:05 AM Permalink

Hey Chris! Im really looking forward to seeing what you come up with. I remember seeing your work in Sumea Challenge #3 & #4 (Steed and rider and Darklord) and thought they were very impressive. I have a feeling this entry can only be better than those... which is scary. Good luck.

WAR-HEAD

Submitted by Ninja on Fri, 16/06/06 - 9:02 PM Permalink

[img]http://www.sumea.com.au/forum/attached/ninja/200661520584_oblivion_low_…]

Ok here is a first render practice of my concept. After a couple of crappy sketches i decided on this one. Im also thinking of doing another concept of a female type. Not sure.... I dont have time. I dont even know if im going to finish this.

I decided to change the head cause it looks crap. Im going for a more asian oriental look probably take off that crappy horn he has as well.

The patterns on the character armour will change. Also probably the design of the skeleton heads.

I was going to do a samurai but it seems a lot of people are doing them. So I decided to go for a hardcore boss character.
As usual crits are welcome. I need help improving this.

Also please tell me if the image is too dark. I need to calibrate me monitor properly. I cant seem to get the right balance.

Submitted by caseyjones on Fri, 16/06/06 - 9:18 PM Permalink

I was just browsing through your site for the first time in like 2 years, big improvement on the design and the content. I was actually wondering if you were working at a games company now. I remember when I met you a while back you were doing some free work for some company on a project you couldn't talk about. But I noticed on your site you're a senior artist for Bullant. NICE! If you don't remember me, I'm one of Daryl's mates from the EDIM course... we went out to Scubar a few times.
As for your concept, it's looking real sweet dude. It looks like a necromancer elf type character. I dont think you should change anything from this concept maybe except for the shoulder armour. Just the size of them dwarfs the character a little and makes him look really young, almost a teen. But that could be what you were aiming for.
Keep it up!

-caseyjones

Submitted by silvermirage on Fri, 16/06/06 - 9:54 PM Permalink

wow, looking mad man,

i was anticipating this for a while now,
kept checkin the forum to see whether chris has put something up
and finally you did. the concept it looking very cool, but i do
get the feeling of him being very young, almost adolescent like
just as caseyjones mentioned.

Submitted by WAR HEAD on Mon, 19/06/06 - 7:38 PM Permalink

Looking sweet man but i agree with casey about the shoulder pads. Or maybe its the black material coming down from them. They are making his arms look fat and stumpy (kinda like those warhammer 40k space marines). The weapon and legs are sweet, but yeah, his head needs a bit of work (maybe a proportion thing again). Good work.

Submitted by Ninja on Tue, 20/06/06 - 6:48 AM Permalink

Casey jones :
hey man hows things ?, My site is actually really old content it is around 2 years old actually 3. Thanks for the advice on the shoulder armour. Also I dont work for Bullant/Bigant anymore I got to change the information on my website. Bigant is a great company and great people. Miss working there. Im in Japan now and working but will be back soon.

Silvermirage:
Thanks man. He is young and does not age at all :). Young people are very tough.

War-Head:
Thanks. Those black material are supposed to be Crow feathers. As for proportions I really suk at it, I can only get proportions right in 3D.

Submitted by caseyjones on Fri, 23/06/06 - 1:39 AM Permalink

It's good to see you've gone a long way dude! I'm at the stage where I need to finish some work to start looking for jobs, I'm just slack and addicted to Guild Wars... BAH!
Lets see some THREE DEE!

-caseyjones

Submitted by caseyjones on Thu, 13/07/06 - 12:34 AM Permalink

I think you need an update Chris!
I know I'm hanging to see this bad ass in the third dimension!

-caseyjones

Submitted by Ninja on Thu, 13/07/06 - 1:57 AM Permalink

CASEY:

I have started modelling and got the base shape and structure done but cant update yet cause im not happy with the mesh as of yet. Im trying to find time but seems pretty hard at the moment. Lucky this comp is long or else there is no hope of me finishing.

Submitted by Ninja on Wed, 27/09/06 - 9:35 PM Permalink

Hi peeps been a long time no update...

Here is a half preview of the high res model. I have done the full res model with all the details and finished normal mapping.

Now im in the middle of texturing. Also testing out shaders.

This model is a pain there is too much parts. But i managed to pack in the details and actually come out well on the normal maps.

This will be last screenies till i submit this sunday....

Oh yeah nice sumea forum design Souri. Ninja2006-09-27 11:39:08

Submitted by popawheelie on Thu, 28/09/06 - 8:47 PM Permalink

Looking awesome. With paint this is gunna own. Reminds me a little of Rockstars entry to the dominance war. Looking forward to see this finished. :D

pop

Submitted by Ninja on Fri, 29/09/06 - 5:08 AM Permalink

popawheelie: Thank you. BTW what is rockstar and Dominance war?

Submitted by Asmuel on Fri, 29/09/06 - 10:13 AM Permalink

'BTW what is rockstar and Dominance war?'

Man its really hard to beleive that you have never seen General Corum before, Its easyily the most well known game art contest entry on the internet, It was only a matter of time before someone pointed it out.

Regardless your character looks good keep goin :)

Submitted by PeterDavis on Fri, 29/09/06 - 12:11 PM Permalink

[QUOTE=Asmuel] 'BTW what is rockstar and Dominance war?'

Man its really hard to beleive that you have never seen General Corum before, Its easyily the most well known game art contest entry on the internet, It was only a matter of time before someone pointed it out.

Regardless your character looks good keep goin :)[/QUOTE]

its still horribly obscure. just because it won a polycount competition doesnt mean its a given that every games developer knows of it.

Submitted by UniqueSnowFlake on Fri, 29/09/06 - 12:18 PM Permalink

who cares

Anyways nice model Just remember to tell him to keep those arms down. Would be a shame for him to go into battle, lift his arms up and chop off his own head. Can't wait to see him textured

Submitted by Asmuel on Fri, 29/09/06 - 5:02 PM Permalink

'its still horribly obscure. just because it won a polycount competition doesnt mean its a given that every games developer knows of it.'

Yea your right about that not every developer knows of it, it was more the number of parrellels that made me think of Corum. The blue glowing eyes, the horns, the black tattoos around the eyes, the slicked back hair, the sillhoute, the weapon etc.

I didnt mean to sh*t on your work I was just suprised you hadnt heard of dominance war, your entry is solid :)Asmuel2006-09-29 07:04:23

Submitted by Ninja on Fri, 29/09/06 - 9:52 PM Permalink

Hi all thanks for the reply..
About the dominance war thing damn that is awesome!
The reason i didnt know about that is that i didnt have internet for 9 months! Basically was dying without it. I mainly used the work internet sometimes but hey we are supposed to work and no time to browse. Hell im not even supposed to post. I had to get permission to enter this competition. Im usually upto date with the whole dev community.

As far as my design and Corum design from dominance war. There is some similarities i noticed which is scary how artists think a like and im sure that the guy that designed the winning entry from dominance war got his ideas somewhere and did very good research and a damn good designer as well.

Well a lot of things look a like its just the way people look at it and point things out. Then the whole flow follows on.

Anyways thanks again really appreciate the comments and also great artwork from a lot of people.

USF: Yeah the shoulder pads ( i mean shields) are huge and can cut his head off but there is special bits underneath ...

Submitted by tojo on Sat, 30/09/06 - 6:17 AM Permalink

dude... great work so far... big fan of your stuff ..

i thought corum at first as well... but they arent really that similar... everything has been done before to some extent..

cant wait to see it in a few days ... ive had my money (not real money) on yours from the begining..so dont let me down.. i want to brag that i got it right ;)

Submitted by Ninja on Mon, 02/10/06 - 6:17 AM Permalink

OK. Heres a head shot using default scanline ambient light ramped to 80% and 1 light.
Its almost the quality you get on a xbox 360 and PS3, withought the fancy shader stuff.

Diffuse, Normal and specular maps used.

I will be uploading the final images tonight. Im Still fixing up my texturing and specular map. Lucky this was extended.

Submitted by steinwaycg on Mon, 02/10/06 - 7:07 AM Permalink

nice work man~ I like it and look forward to the armor~

Submitted by Ninja on Mon, 02/10/06 - 4:37 PM Permalink

Ok guys heres the final submission.
I used maya for modelling and rigging.
3D studio max for lighting and shader tests.
Zbrush for high-res details.
As usual photoshop for painting.

I put an extra image there to show the armor underneath the Doom shields.

This competition was fun and always has been.
Good luck to everyone that participated, I see a lot of great talent @ sumea.

   

Submitted by souri on Mon, 02/10/06 - 4:44 PM Permalink

Congratulations, you're challenger #8!

Submitted by tojo on Mon, 02/10/06 - 8:00 PM Permalink

well done man.... knew you would come through with the goods

Submitted by Neffy on Mon, 02/10/06 - 8:08 PM Permalink

This is my favorite entry so far, I was trying hard to not pick favorites but I?m just in love with this guys design and details, as well as that sexy lighting. I?m like a bug, I?m attracted to glowing blue light spell things..

Submitted by PeterDavis on Mon, 02/10/06 - 8:37 PM Permalink

pretty solid, the only thing i feel lacking is the black and white feel to it. but thats just me.