GCAP2020 The Rising Stars Award winner Meredith Hall GCAP2020 The Rising Stars Award winner Jarrod Farquhar-Nicol GCAP2020 The Game Connect Award winner Ella Macintyre GCAP2020 The Adam Lancman Award winner Dr Jane Turner Background Location Victoria Event Date Mon, 05/10/20 - 9:30 AM - Wed, 07/10/20 - 6:15 PM Awards Category Excellence in AccessibilityStudio of the YearThe Raising the Bar AwardGame of the YearBest ArtBest GameplayBest NarrativeBest SoundBest MusicBest AR/VRBest Serious GameBest Mobile GameBest Ongoing Game (Game as a Service)Best Emerging GameThe Rising Stars AwardThe Game Connect AwardIndustry ChampionLighting The WayThe Adam Lancman Award GCAP2020 Studio of the Year winner League of Geeks Popular Sessions How To Make A Successful Business Out Of Your Game - Henry FongDate: Mon, 05/10/20 - 2:40 PM - Mon, 05/10/20 - 3:20 PM Funding the Future of Australian Games - Philip MayesDate: Wed, 07/10/20 - 10:00 AM - Wed, 07/10/20 - 10:50 AM Supporting the Video Games Industry In A Perfect World - PanelDate: Wed, 07/10/20 - 12:00 PM - Wed, 07/10/20 - 12:50 PM Speakers Session type - Any -Accessibility and RepresentationApplied GamesArt and AnimationAudio and MusicBusiness & Professional DevelopmentDesign and NarrativeGames AdjacentKeynoteMarketing and CommunityProduction and CultureProgramming and TechPublic Relations Breaking through to a global audience - Jonny Roses Cinematic Look Development and Art Direction for Virtual Reality in ‘Minimum Mass’ - Raqi Syed Harmonious Co-Development in Large Teams: AAA Production Guide - Ally Mclean & Stefano Martincigh Messy characters and breadcrumb trails: Designing player investment - Toiya Kristen Finley Art pipelines and photogrammetry - Paul Skinner & Daniel Visser The IP Game: Formats and Territories - Cam Rogers Studio Support: How Do They Do It? - Alayna Cole Spoken vs written dialogue: finding the best voice for your characters - Jedidjah Julia Noomen 64 Ways of Being: Making a city-wide AR game about Melbourne - Troy Innocent A Game Changing Marketing Framework that You Must Have - kiN 13,500 assets and counting Building environments with Megascans - Galen Davis Scrum Rituals: A Deep Dive for Games - Elizabeth Blythe & Kylie Findlay Empowering the Bystander - Katrina Irawati Graham Finding your feet as a small developer - Grace Bruxner Art, Video Game, and Cultural representation - Brigitta Rena Pagination First page « First Previous page ‹‹ Page 1 Current page 2 Page 3 Page 4 Next page ›› Last page Last » Event Sponsors GCAP2020 Platinum SponsorsCreative Victoria, Firemonkeys, Koch Media, Sledgehammer Games, Unreal Engine GCAP2020 AGDA SponsorUnreal Engine, Twitch GCAP2020 Big Hug Ticket SponsorBig Ant Studios GCAP2020 Gold SponsorLeague of Geeks GCAP2020 Silver SponsorFilm Victoria GCAP2020 Bronze SponsorBethesda, Cam Rogers Legal, Gameloft, Hipster Whale, Mighty Kingdom, Yodo Pagination