weird HLSL viewport shader error
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For some reason some shaders, like Styles series of shaders and most of Ben Clowards HLSL shaders wont show up in my viewport. Instead this is what happens...
[img]http://www.members.optusnet.com.au/~rowanfamily/shader_help.jpg[/img]
I can get Clowards simlple normal map shader to work but none of the others do [|)]
Ive got a Geforce 4 4400ti with MAX7 and DX 9 installed..
Submitted by J I Styles on Fri, 19/05/06 - 1:00 PM
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Submitted by Anuxinamoon on Fri, 19/05/06 - 9:07 PM
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Forum
For some reason some shaders, like Styles series of shaders and most of Ben Clowards HLSL shaders wont show up in my viewport. Instead this is what happens...
[img]http://www.members.optusnet.com.au/~rowanfamily/shader_help.jpg[/img]
I can get Clowards simlple normal map shader to work but none of the others do [|)]
Ive got a Geforce 4 4400ti with MAX7 and DX 9 installed..
Submitted by J I Styles on Fri, 19/05/06 - 1:00 PM
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Submitted by Anuxinamoon on Fri, 19/05/06 - 9:07 PM
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The red wireframe is max's "I can't render" error.
The cause is going to be your card doesn't support the pixel/vertex shader versions that are being used. I'm really not up on hardware capabilities or tech specs, but it may just be you need a gf fx and up to handle pixel shader 2.x and onwards.