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Ngoc Vu

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Talk: Anime and the Illusion of Visual Simplicity
Speaker: Ngoc Vu

Anime despite it's minimalist appearance, can be a difficult style to work with. What defines it from western animation? What can we do when the elements and design seem so established?

For any artists hoping to adopt an anime artstyle into their concept art and games, this talk will go through the specific visual tools, methods, and thought processes that were considered when establishing Ngoc's artstyle for her anime inspired work and how practical they were in a game studio environment.

Game Connect Asia Pacific 2019: Lighting The Way

Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.

Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.

Video courtesy of GCAP and the Game Developers' Association of Australia.

Ngoc Vu
19 Nov, 2020
In this podcast:

Biding her time and being courteous at every turn, Ngoc was just waiting for the right opportunity to make a splash in the Melbourne game development scene, and now that her opportunity has finally arisen, she's seized it and is doing exceptional work.

Ngoc joins Paul for this new Dev Diary episode to talk all about the journey so far, developing Necrobarista, a game set in her own back yard of Melbourne and a whole lot more.

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