FRI 17 JULY, 6.30 – 9PM
Come in and experience some of the best XBOX 360 games with an evening of modern, multiplayer, and online XBOX 360 games, such as Guitar Hero: World Tour, Halo 3, Harry Potter and the Half-Blood Prince, Street Fighter IV, and Sacred 2.
There’ll also be giveaways and opportunities to win major prizes*, including an XBOX 360 & games pack. All funds raised on the night will be going to benefit the Royal Children’s Hospital. So engage with XBOX 360 gaming and help…
I made a short animation which is the fighting between knight and monster...
I did animating and rigging
but character modellings was made by my colleague
Freeplay has announced that tickets are now on sale! Tickets are a very affordable $20, so there's no excuse for anyone to not be at Australia's only independent game developers conference!
The two day conference is being held in Melbourne mid-next month (14/08/2009 - 15/08/2009), and you can book your tickets online at Moshtix here or by calling Moshtix on 1300 GET TIX (438 849).
For more information on Freeplay, head on over to their website at http://www.freeplay.net.au
Over four months ago, Transmission Games severed all ties to their Heroes Over Europe publisher, Redmile Entertainment, due to breach of contractual obligations. Milestone payments weren't getting paid to the Melbourne studio developing the title, and Redmile was placing blame elsewhere. Things were definitely looking grim for the sequel to IR Guru / Transmission Games' critically acclaimed Heroes over the Pacific flight action game.
But here we are, with Ubisoft announcing that it will be…
This month marks a smaller update to the Tower City prototype demo project. The main reason being that I was involved in a large house move and it took 3 weeks to get internet re-established in my new residence.
A few new features added to the build this month:
Our music composer has created a in-dungeon music composition so our game now has some sound to compliment the visuals.
I myself got started on the visuals of the GUI. Creating some solid and simple overlays. But the GUI system isn't…
Speaking of females in the games industry, Kotaku AU have a quick 5 question interview with Ellen Blaha, over at Brisbane's Halfbrick Studios. Ellen is a Qantm graduate and you would have seen some of her handy work in the very delightful racer / platformer Xbox Live Arcade title, Raskulls. From her interview at Kotaku...
My name is Ellen Blaha (commonly known as ‘L’, or ‘Ice Queen’). I work at Halfbrick as a games artist and spend most of my time concepting and creating art assets for our XBLA…
The rising numbers of females enjoying games in recent times unfortunately hasn't converted to an equally large number of female game developers. Because of the lack of diversity in the male dominated industry, the Academy of Interactive Entertainment continues to actively encourage more women into the career of game development.
Screenplay reports on the recent AIE Women in Games Scholarship announcement from the Melbourne campus, and talks to recent AIE programming graduate, Wendy Langer, on…
Hello,
With August 14 & 15 coming up soon, it's time to start getting people involved.
Panels & Workshops
If you've been to previous events, you know that Freeplay is a diverse event, with people delivering everything from traditional keynote lectures to running interactive workshops to staffing demo machines running their projects, with people from all walks of gaming culture, including independent and professional developers, multimedia artists, students, and games players.
We want to…
With so many studios competing for work-for-hire contracts and publishers tightening their belts in the continuing economic downturn, many developers are finding it very tough to stay afloat.
Mario Wynards, CEO of New Zealand's Sidhe Interactive, describes the challenges developers like Sidhe are facing to Gamasutra and what measures the New Zealand based studio is taking to weather out the storm.
Apart from investing in pre-production and concepting, downloadable content and emerging markets…
Can't get enough of Flight Control? Bored of directing Trains? Try managing Ships!
Another title that's trying to recapture some of amazing success of Firemint's Flight Control on the iPhone is Habor Master, a game where you route vessels of various speeds and sizes to a dock. From PocketGamer...
Yes, it's a blatant clone of Flight Control, but Harbor Master still has a strong identity all of its own...
It's hard to go wrong with this game even if it's always going to play second fiddle to the…