This month marks a smaller update to the Tower City prototype demo project. The main reason being that I was involved in a large house move and it took 3 weeks to get internet re-established in my new residence.
A few new features added to the build this month:
Our music composer has created a in-dungeon music composition so our game now has some sound to compliment the visuals.
I myself got started on the visuals of the GUI. Creating some solid and simple overlays. But the GUI system isn't…
Speaking of females in the games industry, Kotaku AU have a quick 5 question interview with Ellen Blaha, over at Brisbane's Halfbrick Studios. Ellen is a Qantm graduate and you would have seen some of her handy work in the very delightful racer / platformer Xbox Live Arcade title, Raskulls. From her interview at Kotaku...
My name is Ellen Blaha (commonly known as ‘L’, or ‘Ice Queen’). I work at Halfbrick as a games artist and spend most of my time concepting and creating art assets for our XBLA…
The rising numbers of females enjoying games in recent times unfortunately hasn't converted to an equally large number of female game developers. Because of the lack of diversity in the male dominated industry, the Academy of Interactive Entertainment continues to actively encourage more women into the career of game development.
Screenplay reports on the recent AIE Women in Games Scholarship announcement from the Melbourne campus, and talks to recent AIE programming graduate, Wendy Langer, on…
Hello,
With August 14 & 15 coming up soon, it's time to start getting people involved.
Panels & Workshops
If you've been to previous events, you know that Freeplay is a diverse event, with people delivering everything from traditional keynote lectures to running interactive workshops to staffing demo machines running their projects, with people from all walks of gaming culture, including independent and professional developers, multimedia artists, students, and games players.
We want to…
With so many studios competing for work-for-hire contracts and publishers tightening their belts in the continuing economic downturn, many developers are finding it very tough to stay afloat.
Mario Wynards, CEO of New Zealand's Sidhe Interactive, describes the challenges developers like Sidhe are facing to Gamasutra and what measures the New Zealand based studio is taking to weather out the storm.
Apart from investing in pre-production and concepting, downloadable content and emerging markets…
Can't get enough of Flight Control? Bored of directing Trains? Try managing Ships!
Another title that's trying to recapture some of amazing success of Firemint's Flight Control on the iPhone is Habor Master, a game where you route vessels of various speeds and sizes to a dock. From PocketGamer...
Yes, it's a blatant clone of Flight Control, but Harbor Master still has a strong identity all of its own...
It's hard to go wrong with this game even if it's always going to play second fiddle to the…
I've met a few of the game designers from Halfbrick Studios late last year at Game Connect: Asia Pacific in Brisbane, and while I was a bit disheartened to learn that a few of them have moved on from their 3D artist roots (they were damn good too!), I'm glad to know that they're heading some really great projects that I would love to have a go at myself.
Raskulls looks like an awesomely fun and unique platformer, and now they've just revealed their latest Xbox Live project, Rocket Racing. It…
Fuzzyeyes certainly have come a long way since Hot dogs, Hot gals! Destructoid have their filthy mittens on four new screenshots of Fuzzyeyes's Steampunk themed RPG game, Edge of Twilight.
There's not much else to say, other than the visuals look highly impressive indeed, and very Steampunky. :) Have a gander at the following link!
Digital Life has a chat with Firemint CEO, Robert Murray, to gather his impressions of the recently announced iPhone 3G S. The extra speed boost of the latest model along with the new 3.0 features announced by Apple has got Firemint excited about the gaming possibilities for the latest iteration of the popular mobile device. From WAtoday.com.au...
"The iPhone 3.0 software has introduced some new options for us," Murray says. "The 3G S takes it to another step again. The sort of power in the…
What's all this then?
For the last few weeks I've been offline due to a house move. And in that time while I used net-cafes to communicate to my team on Tower City and keep management going, I wasn't able to work on any online related stuff.
So it occurred to me that to help support my portfolio as a game designer I should make a work sample that demonstrates a more casual game. A lot of Australian studios create these sort of games. So it would do well to create an example of what you can…