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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Gamespot has reported that Transmission Games (formerly IR Gurus) is bringing cricket back to the masses. Not much has been heard from the Melbourne developers ever since the Heroes over Europe debacle, but it looks like Codemasters have got the Melbourne based developers busily working on a multi-platform cricket game called Ashes Cricket 2009. Ashes Cricket 2009 boasts some interesting features including 18 real life stadiums from 12 countries, gameplay in a range tournaments and series,…
  • Exciting Opportunities For Games Developers! Digital Media Prototyping funds are now available for games developers with new projects made for Sony PlayStation® 3/ Microsoft Xbox® 360/ Nintendo Wii® game platforms, as well as online, mobile and wireless platforms, handheld and PC gaming. Deadline is Friday 15 May 2009.
  • Would you like the game you created to be #1 world-wide iPhone app for almost a month? If you're in Melbourne next Monday night, come and shake the hand of the fellow who did just that at Mobile Monday Melbourne. Firemint's CEO, Robert Murray will be joined by fellow Melbourne local and mobile game developer/legend, Iron Monkey's Tony Lay, to discuss their respective success in the world's mobile game industry. It's free, it's casual and it's informative. All welcome. 6pm for a 6.30pm (punctual…
  • Funding Will Enable Leading New Zealand Developer to Extend Framework Feature Set and Accelerate Original IP Development WELLINGTON, New Zealand - May 6, 2009 - Sidhe, New Zealand's largest and most successful game production studio, today announced that it has been awarded additional funding from TechNZ to enhance and extend the studio's cross-platform development technology. The proprietary framework enables developers to save thousands of hours of programming and reduces console platform…
  • The Brisbane IGDA and the gameOn free public programs invite you to our next presentation: More than a game: a campaign Mixed reality, cross-platform or alternate reality games are those games that use a variety of media (web, film, TV, performance and even the real world) to engage audiences and players alike. You may have joined in one of these without even realising! Designing a cross-platform campaign game involves people from TV, film, creative writing and game design. Join us to hear…
  • Along with my dinosaur bender I've started doing some ideas inspired by locations in Springbrook(National Park). Not entirely finished but you get the idea. Lach http://lach-land.blogspot.com/ http://lach-land.com/
  • NEXT EVENT TUESDAY 12th MAY 2009 Behind the scenes with the makers of Scarygirl the game with Tarwin Stroh-Spijer and Tony Polinelli from Touch My Pixel Sponsored by Passion Pictures Australia An indepth look into a beautifully illustrated and locally produced local game. A free event starting at 6:30pm at the Experimedia, State Library of Victoria, Melbourne. Dissecta presents Tarwin Stroh-Spijer and Tony Polinelli from local developer, Touch My Pixel to provide a behind the scenes insight…
  • Some initial sketches whilst I warm up for the task of producing some concepts for tsumea's team C project.
  • Greetings, As a new month rolls on do to does the Game Design Folio - Tower City I'm pleased to showcase the many highlights of this months hard work on the project. So lets get started. :) Video Tower City's second video log is now online. Titled "The Game pitch." It elaborates what the concept behind the Tower City is. Coming in at under 5 minutes to watch, this video is designed to give you a general overview of a component of the game and in this case the game in a nutshell. Audio is a…
  • Next Wave today announced that the management of the Freeplay Independent Game Developers Conference will be handed over to Australian indie game experts, Paul Callaghan and Eve Penford-Dennis. Paul and Eve are spearheading plans for a 2009 conference and are developing a range of ancillary industry-building and social events. Freeplay was founded in 2004 by Next Wave’s previous Artistic Director, Marcus Westbury, and a dedicated team of indie game developers. The conference took place 3 times…