Would you like the game you created to be #1 world-wide iPhone app for almost a month? If you're in Melbourne next Monday night, come and shake the hand of the fellow who did just that at Mobile Monday Melbourne. Firemint's CEO, Robert Murray will be joined by fellow Melbourne local and mobile game developer/legend, Iron Monkey's Tony Lay, to discuss their respective success in the world's mobile game industry. It's free, it's casual and it's informative. All welcome. 6pm for a 6.30pm (punctual…
Funding Will Enable Leading New Zealand Developer to Extend Framework Feature Set and Accelerate Original IP Development
WELLINGTON, New Zealand - May 6, 2009 - Sidhe, New Zealand's largest and most successful game production studio, today announced that it has been awarded additional funding from TechNZ to enhance and extend the studio's cross-platform development technology. The proprietary framework enables developers to save thousands of hours of programming and reduces console platform…
The Brisbane IGDA and the gameOn free public programs invite you to our next presentation:
More than a game: a campaign
Mixed reality, cross-platform or alternate reality games are those games that use a variety of media (web, film, TV, performance and even the real world) to engage audiences and players alike. You may have joined in one of these without even realising! Designing a cross-platform campaign game involves people from TV, film, creative writing and game design. Join us to hear…
Along with my dinosaur bender I've started doing some ideas inspired by locations in Springbrook(National Park). Not entirely finished but you get the idea.
Lach
http://lach-land.blogspot.com/
http://lach-land.com/
NEXT EVENT TUESDAY 12th MAY 2009
Behind the scenes with the makers of Scarygirl the game with Tarwin Stroh-Spijer and Tony Polinelli from Touch My Pixel
Sponsored by Passion Pictures Australia
An indepth look into a beautifully illustrated and locally produced local game.
A free event starting at 6:30pm at the Experimedia, State Library of Victoria, Melbourne.
Dissecta presents Tarwin Stroh-Spijer and Tony Polinelli from local developer, Touch My Pixel to provide a behind the scenes insight…
Greetings,
As a new month rolls on do to does the Game Design Folio - Tower City
I'm pleased to showcase the many highlights of this months hard work on the project. So lets get started. :)
Video
Tower City's second video log is now online. Titled "The Game pitch." It elaborates what the concept behind the Tower City is. Coming in at under 5 minutes to watch, this video is designed to give you a general overview of a component of the game and in this case the game in a nutshell.
Audio is a…
Next Wave today announced that the management of the Freeplay Independent Game Developers Conference will be handed over to Australian indie game experts, Paul Callaghan and Eve Penford-Dennis. Paul and Eve are spearheading plans for a 2009 conference and are developing a range of ancillary industry-building and social events.
Freeplay was founded in 2004 by Next Wave’s previous Artistic Director, Marcus Westbury, and a dedicated team of indie game developers. The conference took place 3 times…
Melbourne developer, Firemint, have released some very comprehensive sales stats on their iPhone hit game, Flight Control. The 16 page PDF document breaks down Flight Control's sales between March 24th and April 25th, showing off some interesting numbers like total sales by day, total sales by country, sales trends, and chart performance.
The report shows that the biggest consumers of Flight Control were the Americans who took a whopping 57% of the total sales, with Great Britain at second…
I'd like to give a big heartfelt thanks to our competition sponsors for the tsumea THQ AI programming challenge and the tsumea modeller challenge 10.
THQ Australia have provided substantial cash prizes as well as copies of their hit games, de Blob and Barnyard, to both winner and runner up challengers, Manix and SJ. I know the programmers are pretty chuffed in receiving their prizes.
For the modeller challenge, Big Ant Studios and Infinite Interactive sponsored the latest and final tsumea…