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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Come join a fun, rewarding environment where your creative inspiration and production experience are valued and where you'll have the opportunity to put your name on the biggest games in the world! Current positions are: - Gameplay Programmer - Lead Environment Artist - Junior to Intermediate Designer For more details on our available opportunities, please click the following link...
  • (posted by Monkey_Majik) ATTENTION ANIMATORS... I am in need of 2D animators/ Background Artists for a possible Link funded short film that I am aiming to begin in early July. Interested applicants must have basic skills in Flash and/or Photoshop (for people interested in doing backgrounds). Production of the short film will commence around about the 7th of July and only if my current crew and I are successful in obtaining the grant for it. I will hopefully know for certain towards the end of…
  • New government, new chance at getting the R18+ rating for games. It seems that this government is interested in acknowledging IEAA figures that show the average Australian gamer is 28, more than 50% of gamers are over 18 and 88% of Australians support an R18+ rating for games. It is a shame that this information from The Age comes with the title “R-rating risks influx of excessively violent games”, but overall the mood of the story is neutral towards giving adults the choice to play adult games…
  • Next Generation has posted an extensive interview with Pandemic president Josh Resnick covering what it’s like at post-independent Pandemic. Apparently not much has changed, everything that made Pandemic what it was is the same and they have a lot of creative freedom, which is a sign of the “new EA”, which is buying studios that are good at what they do, and leaving them alone to do it. [EA will] enable them to take their passion, put it in the products, and basically stay out of their way. It’…
  • Tired of the daily grind and want to be excited about coming in to work each day? Interzone Games is looking for talented people with the ability to work as part of a dynamic team in a productive and enjoyable work environment. If you are such a person, get in on the ground floor with a triple-A development studio with big plans, world-class talent, and world-class funding. If you join us at our Perth development office you'll be at a studio: * working with the guy who created the green…
  • Submitted by truna gameOn 08 part 1 gameOn is a FREE PUBLIC program presented by the CIPrecincts in conjunction with the KG urban village, supported by the IGDA, Griffith QCA + QANTM ALL WELCOME to all events Get Game: Wii Challenge - Wed 5 March, 5-7pm @ The Block, CIP, (Musk Av) KG This year’s Wii Challenge is set to be just as entertaining as the last; only in 2008 new Wii innovations will be put to play alongside commercial games. So put your Wii caps on and get ready to have some fun on…
  • I'd like to take this time to thank our sponsors and also talk a bit about the new site which we're currently testing. If you haven't noticed, we have two fantastic new sponsors. Infinite Interactive and Electronic Arts Australia are kindly supporting Sumea, and it's very much appreciated! Thanks also to the many other sponsors who have renewed their sponsorships with Sumea. If it weren't for sponsorship, I'd have a pretty hard time in keeping things going here, so you have my utmost gratitude…
  • Next-Gen have compiled a huge list of the top 100 developers based on their success in 2007 and their potential in 2008, and our very own Steve Fawkner from Infinite Interactive is on the list! And I'm not talking about the tail end of that list either, he's actually up there in #22! Now, if you go through the list, you'll notice some notable names from some of the word's top studios like Valve, Pandemic, EA etc who Steve has managed to be ranked higher than. 22. Steve Fawkner 26. Shigeru…
  • Submitted by martin You are invited to the IGDA Perth Chapters March event. The annual Game Developers Conference (GDC) is the largest event aimed at professionals working in the games industry. It is on now, in San Francisco, finishing up on Friday. Key stakeholders from the Australian games industry are in attendance with one mandate - to come back with an inside scoop for the next IGDA Perth event. When: Tuesday 4th March, 2008. 7:00PM till late. Where: The Velvet Lounge, 639 Beaufort St…
  • EA's newly acquired Pandemic will be developing the next iteration in the Lord of the Rings franchise. EA CEO John Riccitiello revealed the news in an analyst meeting on the 12th of Feb. Not much else is known about this except that it is scheduled to release during EA's 2009 fiscal year, which runs from April 1, 2008 to March 31, 2009.