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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Evolution Games, who are based in Queensland, have just snapped up a deal with THQ (which I 'think' is to continue developing for them.. if I'm wrong, let me know). Evolution games are in the final stages of developement of 'Rocket Power Beach Bandits' for PlayStation2 and GameCube.. "This will be the first GameCube title released by an Australian developer, and represents a significant milestone for Evolution Games. Three years on from our inception, we are now in a position where we can grow…
  • All the critiques for the Bad Girl modelling competition entries have been finished. Wanna read some harsh reviews by Paul Steed? Head over there and have a look :)
  • ok, I'm doing a test post to see if I can see why news posts are saving with the dates in YY/MM/DD format, instead of DD/MM/YY. I haven't done anything to the site code recently, so I'm stumped as to why this is happening now.. This seems to be affecting all news and member news posts :( argh!!! I hope it's a server thing.. ** update - it's definately a server thing.. waiting on it to get fixed.. *** - ok.. all fixed now!!
  • Games industry 'booming'... "Inform data shows retailers sold 9216 PS2 consoles, compared with 2020 units of Microsoft's Xbox and 1370 of Nintendo's GameCube, in the past week." Read the article here.
  • G'wan.. do it! oh man.. how did I write this news post in the year 2019 ?
  • Irrational Games has an official website for their eagerly waited title The Lost! Have a look at www.thelost.com ! At the moment, only the two outer rings contain content (You'll see what I mean when you have a look), but there are lots and lots of screenshots and character info there! If you want to see larger screenshots (and video), you can always try IGN here!!..
  • EA has recently announced that Krome studio's Ty, the Tasmanian Tiger will be an Xbox release.. "Electronic Arts (NASDAQ: ERTS) today announced that it is bringing its wild, boomerang-wielding Tasmanian tiger to the Xbox video game system. Ty the Tasmanian Tiger , a character-based action adventure game, takes players through a brilliantly animated 3D environment set in the splendor of Australia. Development for Ty the Tasmanian Tiger for the PlayStation?2 computer entertainment system and…
  • Slashdot has a good discussion thread regarding high end modelling programs (LW, Max, Maya etc) not being too useful for game modellers, as they are "all heavily biased towards doing non-realtime rendering using raytracing or some other technique. While they can be used to make models for realtime 3D hardware, a very large number of their features don't map well onto realtime 3D hardware." What's the solution? read the discussion and find out!
  • Version 1.2.10 of GtkRadiant is available! This version offers support for Soldier of Fortune 2 and various improvements/bug fixes to the games already supported. Get it here. While you're here, you may as well get Quake 3 Arena Shader Editor (Q3ASE) which is now at version 1.5. Enhancements include: ? RoQ video playback supported ? Much improved ActiveX support ? Realtime self-shadowing stencil shadows for MD3s (needs 32bpp desktop) Download it here.
  • Alias|Wavefront has recently announced Maya 4.5 which features Fluid Effects technology and many enhancements in modeling and animation tools. Maya Complete will now include modeling features previously available in Maya Unlimited. Find out more about Maya 4.5. Its due out in September.