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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • 3D Action Planet has a great detailed look at Citizen Zero, a MMORPG/MMOAPG by Aussie developers Microforte.. "With all the upcoming MMORPGs coming out, this might be a fresh idea and will hopefully bring more action to the plethora of massively multiplayer online games." View the article here..
  • Just got this from Zdnet. "Dimsdale & Kreozot are independent Australian games developers currently working on a title called Tito the Bouncing Alien, a quirky platform action game. This is a project as-yet without official backing, which is attracting interest from games publishing houses around the world. Dimsdale & Kreozot are actively shopping for financiers." They're based in Queensland, and you can check out their website here. You can read Zdnet's preview of their Tito, the…
  • Uhm.. I'll let the pictures speak for themselves..
  • Homelanfed.com has an interview with Jonathon Chey, the project manager and lead designer of Freedom Force by Irrational Games. The interview briefly hints on updates and the future of Freedom Force. It's good to hear that this game is doing so well. Read the interview here!
  • Gamers.com has an article on some MMORGs that are in the works on various platforms accompanied with some stats on how much revenue some older titles are pulling in. Yahoo also have a similar article here "Even with its limited audience, 'EverQuest' is generating $40 million-$50 million a year for a couple of years, which is a great return on an investment that's much less than developing a movie" There is also another article which makes some analysis of MMOG Subscription Growth, and comes up…
  • Ok, I know it's not just me, but you may have experienced this error on Sumea for the past week. "Microsoft JET Database Engine error '80040e10' No value given for one or more required parameters. /snews.asp, line 35" The last line will vary depending on what page you're viewing.It's pretty much a website stopper, and it's frustrating as there's nothing I can do about it. Usually when this error occurs, you'll find that you have to wait 5 or so minutes and try again before the site is back.…
  • Every once in a while you'll come across a tutorial on the net which blows you away with it's detail, insightful methods, and quality, that you'd think it wouldn't be out of place in a published book. Well, I'm going to tell you about one here. It's basically an entire human modelling tutorial (and we're talking head, hair, hands, feet too.. all of it), and also shows how they did armour,gloves and weapons.. but they go much beyond that to texturing, and boning (which is still being worked on…
  • Auran has some big news for their Trainz fans. ? Trainz V1.3 Content Update Pack ? Custom Content Procedures Manual released ? New Download Station features added ? Paint Shed V1.3 update released ? Service Pack 3 CDs shipping now "As you can see, the world of Trainz is taking some major steps forward. Our primary goal with these changes, and with SP3 in general, is to make the task of creating, sharing, finding, downloading and using custom content as easy as possible…
  • AUSTRALIAN EFFECTS AND ANIMATION FESTIVAL AWARDS 2002 Sydney Convention Centre, Darling Harbour December 1-4, 2002 Organisers of the Australian Effects and Animation Festival are now accepting entries into the AEAF Awards to coincide with the December conference in Sydney, Australia. Finalists' entries will be screened before an audience at the AEAF Awards presentation night, December 3, 2002 at the Sydney Convention Centre, Darling Harbour. To see the full press release, click here.
  • ITnews has an article with a lot of numbers and stats about the PS2 and Xbox sales in Australia. Their conclusion is that "Sony is caning the console market" (insert Ali G joke here). "Microsoft has lost the first battle of its games console war against Sony, with Sony?s veteran PlayStation 2 consistently outselling Microsoft?s Xbox by a factor of almost four to one."