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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • VR game project Character is designed in Zbrush, Sclupted in Zbrush, retopology in Maya Textured in Photoshop, 3d Coat Basic render in Maya
  • Light of Life We are working on our new game that will take place somewhere in the space ... Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found their way into the planets and asteroids, grown into Life Trees, waiting to be awakened. The light just have to find them and wake them up to spread…
  • I am looking for an internship that will not only help me further develop my skills in 3D modelling and environments, but also help me to complete an 80 hour requirement for my Bachelor course. I live in South Brisbane and use the following programs: - 3DS Max - Photoshop - Unreal Engine 4 - CAD - Premier Pro My core skills are in 3D Modelling however I can do basic animations if needed.
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  • Some work done for Lightmare Studios