Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
With this personal project I have endeavoured to create a short animated sequence simulating live-action using a number of Photoshop-created layers projected on to 2D and 3D cards (modelled in Modo) in NukeX 9.
The sequence is HD but regrettably, viewing in HD is restricted for embedded Vimeo videos so if you cannot see it in HD here, you can still view it directly at Vimeo. Simply click on the HD button to view in HD.
Mattes completed for the Norwegian Christmas film ‘Reisen til Julestjernen’ (Journey to the Christmas Star), released in 2012. The bottom two mattes served as backdrops to actors filmed on bluescreen whilst with the first, the foreground (frozen lake) was projected onto a card and the camera set to track-in slightly. CG actors were overlaid into the middle-ground.
Courtesy Moskus Film and Gimpville AS.
There was a mix-up with the credits which led me to be uncredited for my work on this film.