** UPDATE **
There is a new section up on Sumea with a listing of all the places to study game development in Australia and New Zealand. You can click on the education link at the top of the page, or here. I am currently filling in the database with information - if I have left any out, please send me
details here.
At the moment, I'm only putting in entries where further information on game development courses can be directly found on the institutions website. A lot of the links below don't point to anything but the institutions main page, so they have not been added.
If you did go to any relevant game development courses, please post details/comments here, and I will add it to the list!
Oh, there's small rundown on local game-related courses at atomicmpc. Click here to read it!
Here's an article at mycareer.com.au with David Giles from the Academy of Interactive Entertainment Melbourne about Game Development Education... Read it here!
STUDENT CHECKLIST: Questions that every potential games student should ask - from the GDAA website
New South Wales
Charles Sturt University - www.csu.edu.au
University of Technology, Sydney - details at www-staff.it.uts.edu.au/~ypisan
ACT
Academy of Interactive Entertainment - www.aie.act.edu.au
Queensland
Qantm - www.qantm.com.au
Griffith University - www.gu.edu.au
Queensland University of Technology - www.qut.edu.au
University of Queensland - www.uq.edu.au
Melbourne
Crash-Ed - crash-ed.com
Melbourne International College - www.melbournecollege.edu.au
Academy of Interactive Entertainment - www.aie.vic.edu.au (first semester starts in 2004)
La Trobe University - www.latrobe.edu.au/cs/games-tech/index.php Advanced C++ Programming News Post - Games Technology Research Lab <--- NEW ****
Monash University - www.monash.edu.au
RMIT University - www.rmit.edu.au
Swinburne University of Technology - www.swin.edu.au
South Australia
University of South Australia - www.unisa.edu.au
Tafe South Australia - game art course
Western Australia
Murdoch University - Bachelor of Science in Games Technology - www.it.murdoch.edu.au/teaching/gamestech.html
New Zealand
Media Design School - www.mediadesign.school.nz/index.cfm/Content/pSQsItOcItOlYq/Page/COURSES…
University of Otago - www.cs.otago.ac.nz/cosc360
New Zealanders! Visit the New Zealand Game Developers forum for queries on education! Definately a great resource there.
Tasmania
University of Tasmania offers a unit in Game Development in the Honours (4th) year... Visit here for details...Souri2007-07-25 11:05:58
I'll MSN u bullet when I see you online next.
For what I can say in public -
We had an teacher turnover of 150%, we had 5 teachers during the course and we saw 8 come and go - no teacher that we started with was there at the end of the course (this is a one year course btw).
No disciplanary action was ever taken against any students (and there were several occasions were it was needed). In fact no teacher was allowed to throw a student out of a classroom (they could be as disruptive as they wanted and nothing could be done, the studetns knew this).
Playing games during class time was ALLOWED because it was 'research'.
well, im new here... and im glad i came across this forum, and inparticular this thread.
i live in perth and ive always been under the assumption that there are no game dev courses here.
i see murdoch has finally put one together, i only wish they did 4 years ago ;)
im currently in the:
Bachelor of Engineering (Computer Systems) / Bachelor of Science (Computer)
at curtin university.
Im in my 5th year and i have literally lost all motivation :(
For anyone considering a 5 year course, DONT DO IT! ;)
Anyways, assuming i pass everything this year (im on a 79% average for my first 4 years... but the way my motivation is this year im abit afraid) i am planning on possibly taking up a game dev course.
Anyways, enough rambling, what i want to know is:
what is the BEST course in australia for games development?
ill probably consider the murdoch course simply for the locality of it, but im always willing to travel over east.
any thoughts?
thanks for ur time guys
-obsolete
obsolete: wow, double degree in computer engineering and computer science - I don't blame you for losing motivation, that's some heavy work load you've got there! Anyway, for what it's worth I would just like to try and encourage you to stick it out that last bit and put in the necessary effort, because with that kind of a qualification you could really go places.
BTW, I don't think there is such a thing as a BEST course for anything, it's just really choosing what's right for you.
Personally if I were in your situation, I wouldn?t even bother with a games programming course, as all you really need now is lots of practice games programming in your spare time. If you have a reasonably good game demo and a double degree in IT, you shouldn't have many problems breaking into the games industry. Just concentrate on your current course, and when you finish dive into a games programming book or two, and you should go a long way. Maybe you could try reading some sort of motivation book or something to help with your final year? I found Anthony Robbins to be pretty helpful.. Anyway, keep at it, and good luck! [:)]
oh you went to qantm in brisbane to hazard? Yeah, thats entirely true, most of it is self learning.Not all is bad though, there are some really good classes/teachers, it's just those classes have nothing to do with the art side of things.
Bloody Footy, I think that aspect has changed a bit. We're no longer allowed to play games and people get kicked out of lectures/labs now and then.
quote:I goto Qantm aswell, in brisbane. I think I speak for most of the BIE(bachelor of interactive entertainment, animation) people that we have learnt hardly anything, when it comes to modelling etc. 'advanced 3d' we did the joan of arc tutorial off the web
Wow, is it really that bad? I did the TAFE version of the QANTM Diploma course, and thought it only sucked because it was TAFE. I was considering doing the QANTM Bachelor down the track, but maybe I?d be better off doing a regular course at QUT or something? At least that is more widely recognised, even if most of it isn?t game related. It?s a tough call. I guess it all depends on self-motivation.
hazard, awsome [:)]
Palantir, I wouldn't go dismissing Qantm because of what I've said, you should get more opinions. It's good, but yeah self learning is a major part of it, I just don't think some of my lecturers are up to scratch.
About Qantm being recognised. Next Tuesday some speakers from Krome are coming to qantm for a seminar [:D] can't wait. It says admission:$5.00 and students $3.00. So I guess that means non-students can attend aswell.
[url]https://post.qantm.com.au/forum/viewtopic.php?t=551[/url]
Victoria University in Melbourne, Australia, is commencing a 2 year Advanced Diploma in Multimedia (Computer Games Development) in the year 2005. This wil be a TAFE course, meaning fees are significantly less than University fees. For further details please email games@vu.edu.au
This is a great resource, Greg Giannis
Talk to him on and off again, seems a bit funny to me having a qualified code teacher - for an modelling and animation tutor does it not, whilst someone like steve B who knows his shit with max / maya - sits idly by working ONLY with diploma students. - doesnt make any sense to me whatsoever.
But they have there reasons. Mcswan gathered up a whole bunch or resources from all of our industry night projects - not sure what he did with them - but youve probably seen some of em around :D.
Shiva : i just remember it wasnt atari it was the guy from Electronic Arts [:P]
im not in any way saying that hes no good at art - but it makes a helluva lot more sense to me to have someone with 10+ years experience with max teaching - rather than a programmer with 6+ months, especially from an artists point of view.
He does a good job tho from what i hear - just a limited resource, as anyone would be with such little experience.
totally agreed. I feel bad now though, focusing on one teacher. He does a good job and is dedicated to his teaching, and would probably know hell of alot more about max then I would.
That being said, I don't care how much you know about max, it doesn't make you a good modeller/artist.
That side of things has sort of been ignored here at qantm.
sorry yeah, thats what i should have said, lining up the tutors ( i know it sounds bad ) but it IS a teaching facility is it not ? if i had to pick a tutor to tech the art classes, i would pick steve b, not Mcswan.
Its not a personality test or anything else - they are both great guys. just the students are loosing out by not receiving the best tutilage they could. - at least when i was there i had geordie / dean ( malus on this forum ) and steve to leech info from. Since weve done our classes it seems alot has changed at qantm - whole new management etc.
From the sounds of it the impact of this is rather drastic.
Well I have started my 1st year of the Games technology degree in Murdoch Perth W.A. Currently in the 4th week.
This semster is mainly an introduction to programming, multimedia and computational maths, next semester is principles of computer science, and fundamentals of computer systems with more maths.
I cant wait for next year when we will do, computer graphics, inteligent
systems and games design and programming.
And the last year there is a games technology project where i assume you will work in a team to create a game!!!
Cant wait to get my hands dirty in gaming code, woohooo
This degree seems extremely games related, not just programming, multimedia or just animation. It seems to be a mixed bag of goodies.
Ill keep you posed on how it's going.
Acer