Well, after another rewrite of a large portion of code (oh what fun breaking everything again) have implemented a little intro movie http://www.youtube.com/watch?v=1Sm6InzV-7w
tools are a little rough, but the intro movie is using the same code as can be used for scripted sequences (ingame movies or things that happen when you hit a switch/ trigger)
was interesting making a small level, first time in 10years? that i have got to make a level that was beyond just being a test space (ie, bit of a shock refinding a workflow to allow creation of spaces i was visualising for the camera sequence, ended up doing the character and the camera, then greyboxing from the camera point of view, never tried that before....)
next need to finialise the player movement then some more level greyboxing....