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  • Thanks to Fips for letting us know that PMac (Lead Designer at Micro Forte) has revealed some more details on Citizen Zero through two posts on the official forum. The first post talks explains what Factions are and how they come into play in the Citizen Zero world... "A faction is a named large-scale social actor within the game world of CZ. Each faction has a headquarters, its own set of preferred hangouts and a cadre of NPC members and affiliates that offer PC members various services and…
  • Gaming Nexus has an interview with Ben Lee, the art director over at Irrational Games Canberra. You'll find out how Ben came to be at Irrational Games, his artistic influences, the art direction of Tribes Vengeance, and a whole lot of other things as well. There's some great concept and ingame art there too, so it's definately worth checking out!
  • I know many of our visitors here went to the Free Play independant game developers conference in Melbourne a short while ago, so I'm sure this news will come as a great shock to a lot of you. Cameron has posted the sad news that one of the participants of the conference has passed away. Adam Neykoff-Davies, from the Queensland University of Technology, exhibited the Faux Cave virtual reality solution in the demo room of Free Play. It's extremely tragic news for QUT since four of their students…
  • Well... this is my final painting for the current 'quick activity'. Painted in Photoshop. see thread for more details on process etc.
  • Vivendi Universal Games announced today that it is currently taking applications for the Tribes: Vengeance beta testing program, which will begin June 14th and run for several months. The closed beta program will begin with a very limited group but expand weekly until later this Summer when the public will be invited to partake in the testing. Tribes: Vengeance will ship to retail stores worldwide in October 2004. Gamers interested in beta testing Tribes: Vengeance can visit the official…
  • Xboxworld.xl managed to get some new screenshots of Citizen Zero from Sydney developers, Micro Forte. The never before screenshots show off again the very pretty forest area of the world, a snow landscape occupied with a walking mech, and also a busy city zone with tonnes of characters walking around. It's looking great! Thanks again to Fips for clueing us in on the news :)
  • Date: 24 - 25 July 2004 Venue: Canberra Technology Park, Phillip Avenue, WATSON, ACT, 2602 & other venues around Canberra. The Canberra Games Festival celebrates the wide range of interactive entertainment, role play, strategic and tactical activities and their application in problem solving and advancing organisational needs. This year's Festival will focus on computer games. The Festival includes a broad range of public and school events including: - Public Workshops on the Interactive…
  • Digital Art developer Hyperfocal Design has announced the release of its "Hyperfocal Terrain" CD-Rom texture set. This product is the second release for the company. The Terrain texture collection is a high-resolution set of terrain textures for computer graphics professionals. Hyperfocal Terrain includes over 90 terrain textures averaging 2048X2048 pixels. The terrain textures are large enough to be used for any application; including high end print projects, and can easily be scaled down to…
  • Nocturnal Entertainment Australia has announced the release of Catapult v1.40b, a major new revision of their development system for the GameBoy Advance. Catapult uses a custom language that is designed around the GBA hardware, and includes an editor, emulator, debugger and an integrated toolset. Catapult currently supports all Windows platforms, with a Linux version currently undergoing testing. Catapult comes with an integrated, comprehensive users guide, and a series of tutorials for…
  • HomelanFed has an interview with Perceptions Managing Director Ben Lenzo on their Stargate SG-1 game in development. The questions probe as much as possible about the title (Stargate actors have had facescans for the game!), along with some history on Perception themselves. Ben also reveals plans for future Stargate titles... "We plan on making Stargate a marquee gaming franchise. We expect that ultimately this will include not only future SG-1 games, but games based on the new spinoff series,…