Join our growing talented team at Playcorp Studios where we are working on AAA quality games for a global market across all platforms. The company is looking for a Full-Time highly efficient 3D modeler to work on in-game characters, creatures, structures, environments and props. The ideal candidate will be able to adapt to different art styles and meet any technical requirements.
Playcorp Studios is searching for an enthusiastic and talented 2D Illustrator with a passion for games, to work onsite at our office space located in Melbourne's city centre.
Server Engineer (Senior)
Generalist Programmer (Mid/Senior/Lead)
Join Big Ant Studios as a QA Tester and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, you will help with the delivery, success and ongoing maintenance of our games.
We are an impact driven team on a mission to help people build fulfilling careers. We believe that every one of us can have a lot more control in how, where and what we work on. Alto intend to be the infrastructure behind this, empowering each person to shape their world.
Unity/C# Programmer – Torus Games
Torus is seeking a talented and passionate Unity/C# Programmers. The role will be a full time-fixed term for 12 months contract, with potential to extend. Salary $70 - $100k commensurate with experience.
Located in Melbourne’s Eastern suburbs with a 25 year history, Torus has developed a wide variety of games for global publishers based on high value brands from companies including Disney, Dreamworks, Sony, Mattel, Nickelodeon and others. From PC to consoles, mobiles and VR, Torus creates games for all popular game platforms.
From our office located in the CBD (close to Flinders Street Station), our team at Beethoven & Dinosaur is working on our debut title: the Artful Escape published by Annapurna Interactive. We’re looking for a Level Artist to join our friendly team, and help flesh-out the alien worlds of our multiverse.
Join Big Ant Studios as a Senior Animator and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles whilst building your skills.
Join Big Ant Studios as a Junior Technical Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. You will be working on cutting-edge engine technology, providing tech support to artists and engineers. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.
Our ideal candidate would have a couple of years of studio experience as an artist, along with an interest in and basic understanding of coding.