Talk: Claude De-goosey: On turning classical piano into videogame serendipity
Speaker: Dr Dan Golding
How do you take two sets of piano preludes from the early twentieth century by composer Claude Debussy, and turn them into a videogame soundtrack? How does that music then act like an invisible silent film pianist, accompanying the game state, and providing moments of serendipity and humour for the player? In this talk, composer Dr. Dan Golding will explore the creative decisions and process behind creating the soundtrack for House House’s upcoming Untitled Goose Game.
Game Connect Asia Pacific 2019: Lighting The Way
Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.
Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.
Video courtesy of GCAP and the Game Developers' Association of Australia.