hi all,
my first post here.. just found this SUMEA website yesterday and am very very happy i did! Exactly what i was hoping to find..
Anyway, i recently graduated the Diploma of Animation from QANTM.. Not long ago i finished one of my final assesments, a 3 month project to do a short animation of our choice (our first animation since learning the skills to do so) ... a lot of late nights, that's for sure!
i chose to do a game-intro style short based around the great wall of China involving an oriental dragon.. i am hoping to get into the games industry.
i bit off way more than i could chew for my first proper animation, attempting 3 characters + a 20+ spine-boned dragon, but i managed to get it completed in time!! It was more important to really learn what i'd been taught first, the refining and perfecting can come later i figured [;)] I do understand that under normal circumstances, 10 seconds of quality is better than 30 seconds of crap, not that this is crap!!!
I am happy with where i'm at after 10 months learning.. with more time, it definately could have come up a lot better (although i'm sure everyone says that..[:)] ), and it still will when i have spare time to get back to it!
here's a couple of screenshots to give you an idea..
[IMG]http://i33.photobucket.com/albums/d64/inked3d/ShotOne0002.jpg[/IMG]
[IMG]http://i33.photobucket.com/albums/d64/inked3d/shotSix0161.jpg[/IMG]
[IMG]http://i33.photobucket.com/albums/d64/inked3d/shotNineteen0170.jpg[/IMG]
you can download a version of the final thing at [url]http://www.gethinhill.net/animations/The%20Wall/theWall%20LQ.wmv[/url](14mb .wmv, save target as)
Any feedback on things for me to improve, try out, etc are greatly appreciated. The next couple of months will be hectic trying to get myself and my work organised and tidied up to get a job!
Nice modeling and texturing. Good luck with getting a new job, shouldn't be a problem though, you got the skills.