Another busy month in the world of freeware game development.
Due to the efforts of some very dedicated and skilled volunteer developers. There have been some noticeable changes to Tower City this month.
Our talented enviornment artist has been hard at work to create a set of environment props that have given the dungeon of tower city a fantastic and colourful appearance.
Fully realised 3D models of the monsters that inhabit the dungeon have been implemented as well.
New weapons and a very…
The Game Developers' Association of Australia (GDAA) is now accepting nominations for the annual GDAA Game Developer Awards. Only games developed in Australia and New Zealand that have been released between 1 November 2008 and 6 November 2009 are eligible to enter. Nominations will close at 5pm on Friday, 6th of November.
This year's awards includes the new category 'Best Downloadable Title'.
The categories are:
* Best Game
* Best New Start-Up (Adam Lancman Award)
* Best Console Title
* Best PC…
NOW $800
RMIT is offering an intensive 12 day course you will learn to develop a simple IPhone / IPod Touch game based on a game engine (Torque) and deploy it to the IPod Touch platform. The course starts with an introduction of the game engine but then moves on to platform related production techniques such as the creation and animation of sprites, scripting of the game engine, text objects, particles and sound effects as well as utilising user input from the platform such as tilt and touch.…
Well, that was quick! If you missed out on the Digital Distribution Summit that was held in Melbourne last week, then you'll be pleased to know that all the footage of the conference has been encoded and uploaded already to Vimeo!
The Digital Distribution Summit 09 featured the speakers David Edery (former manager for Xbox Live Arcade content), Simon Carless (Game developer mag, Gamasutra), Jamil Moledina (Outreach Director, EA), as well as Rob Murray from Firemint, and Shainiel Deo from…
It's been a long wait since the last one, but it's here! Just got the word from Yug that the guys have made a new trailer for the next installment of GameDamage, and you know what? It's lookin great! Just by the sneak peak that the trailer provided, it looks like they've covered a whole variety of things in very interesting ways...
Very much looking forward to seeing the full show!
Australian produced videogame television show “GameDamage” have released a new trailer for their upcoming series…
Congratulations to all who entered and endured the 48 hour game making challenge in Brisbane last weekend, it's quite a physical and mental feat you all took! I've been regularly popping in to view the live streams at various hours (particularly Sunday morning at 5am) and was quite impressed to see people still busily working away at their computers. The live stream of the presentation was great also, unfortunately there wasn't any sound so I couldn't hear all the winners and speeches that were…
Transmission Games, formerly IR Gurus, have recently shed a third of their staff. Gameindustry.biz reports that the Melbourne studio is hitting some financial hardships and have had to let go of staff in a major cost cutting effort. 30 Transmission games employees, most of which were full-time programmers and Q&A staff, were shed from the company.
As reported by Gameindustry.biz, Transmission Games have run into some pressure after struggling to recover late payments from publishers, and…
The 48 hour Game Making Challenge is kicking off in a few hours!!! Truna and her crew are currently setting up the location where teams of game developers (three pro-league and *17* standard teams) will be sitting it out for 48 hours straight to complete a game using the three keywords supplied. Currently, everybody is filling in the building and getting ready for the 4pm start.
This event is quite obviously the biggest one yet, and if you want to keep in touch with all the progress and reports…
Smaller downloadable games have seen a rise sharp in popularity in recent years, particularly due to the variety of new markets on numerous platforms. It's no surprise that Film Victoria has noticed this burgeoning area in games, boasting a sharp rise in their investments in digital media...
"During 2008/09 we’ve supported 12 digital media prototypes which generated a spend of $4.7 million, representing a 348% increase in total Victorian spend on digital media.”
Film Victoria are hoping to be…