Catapult V1.31b will be released in a few weeks. Core new features include :
- networked project repository support (i.e. remote update and commit).
- new level editor & level functionality.
- new palette processor functionality.
- new sound editor.
- additional 3D support (matrix & vector types added).
- latest GBA engine supports levels, 3D functionality andl sound/music
playback.
See Nocturnal's website for more details :
http://www.Nocturnal-Central.com
Gamebiz.com.au has an interview with Mario Wynands about Rugby League, the widely anticipated game from New Zealand's Sidhe Interactive. There's some interesting information about gameplay features, and game modes in the interview. Rugby League will also cover all the 2003 NRL players and their physical appearance as well!
"League fans have waited 7 years for a videogame that truly captures the essence of the sport - "Rugby League" is that game." - Mario
Head on over to Gamebiz.com.au for the…
It may have come out over a year ago, but there's a new review of World of Outlaws Sprint Cars and Dirt Track Racing 2 over at TheAdvertiser.com.au..
"DEVELOPED by Adelaide's own Ratbag, both these games have already been released in the home of dirt-track racing, the US, and are soon to appear on shelves in Australia. Since its breakthrough game Powerslide was released to critical acclaim in 1998, Ratbag has proven itself to be the master of simulating dirt-racing tracks. Dirt Track Racing 2…
The Australian Effects & Animation Festival
December 7-10, 2003 - Sydney Convention Centre, Darling Harbour
The Festival will feature presentations by Pixar's Brian Green, the CG Character Supervisor on the hugely successful.Finding Nemo and Mark Stetson, the Visual Effects Supervisor at Sony Pictures Imageworks (US).
AEAF 2003 is a unique opportunity to learn the creative and technical secrets behind the most exciting VFX and animation projects on the big screen. Don't miss out! A full…
Adrenaline Vault has a GREAT article on a new start-up in New Zealand called Binary Star. Stephen Woodward and Thomas Reimann reveal the avenues they took to get funding, finding their team, and setting up their office. There's also some very good advice in there if you're planning to go the same route.
"Binary Star is a startup video game development studio, based in Auckland New Zealand. We are currently 18 months into the full development cycle of our first title. This article will cover…
Switchblade has a great opportunity to get some development action happening..
I have some strong contacts inside an engine company based in Singapore. I've been helping them out quite extensively in building their business and they are looking to return the favour now that they are established. They have given me until Christmas to form a team, design a game, and create a demo. If they like the demo and they see that the team works well together, they will fund a small-scale development of…
Jacana wrote this in the forum...
I am looking for students ? artist & programmer ? who would be willing to speak for a student panel at the AGDC. This panel will be run during the Saturday education track.
The idea I have for the panel is a place to discuss not only what you do and where you want to go but factors like more funding to help students, what could be changed to help future students, areas in curriculum's that could be changed, etc.
The panel has been proposed to have 4 people…
Wellington, NZ - August 11, 2003 - The secrets behind this year's most eagerly awaited Australasian videogame - and the name of the new game - are at last being revealed with New Zealand's Stacey Jones being given a starring role.
Australian company Home Entertainment Suppliers Pty Ltd (HES) will launch "Rugby League" through its publishing arm Tru Blu Entertainment this October, and has also established a dedicated 'preview site' for those who simply can't wait until then.
Available on PS2, PC…
Submitted by Blitz
Big update at the AGDC website. Early bird registrations are now open, along with accomodation info etc.
The schedule for the three day conference is up as well, revealing a very interesting list of topics and speakers. Overseas speakers include: "the Creative Director of Eidos Interactive UK; the visionary behind Microsoft- XBOX; Publishers of Tomb Raider, SIMS, Freedom Fighters and Lord of the Rings; the Age of Mythologies Lead Designer; the developers of Nokia N-Gage and…
Adrenaline vault has an interview with Auran's Tony Hilliam., where some nice information about Trainz Railroad Simulator 2004 in is revealed, with the train sim heading towards a goods and resources managing ala Tycoon type of game. Some other tidbits on the kind of community support that TRS2004 will offer, and how the idea of Trainz all came about.. Read the article over at Adrenaline Vault.
In other Trainz news, Auran has secured a publishing agreement with Oteeva to bring Trainz 2004 to…