We are looking for a new partner to join our small company.
We need someone with a strong 3d/2d background.
We are about to start work on our new project Ctp. Thunder Storm
(www.dimsdale-kreozot.com/CaptianTS)
A third person 3d shooter with balls.
anyone interested, please contact me at louis@dimsdale-kreozot.com
(Forum post)
Gamershell is hosting a video of Dimsdale & Kreozot's Tito, the Bouncing Alien. Download it here!
Tom Crago, CEO of Tantalus, has given us the word of Metal Shell, an upcoming PS2 and Xbox game by Melbourne developers, Tantalus!
"Australian developer Tantalus Interactive today announced that it had begun work on a ground breaking new title for PlayStation2 and X-Box. Metal Shell (working title) is arcade combat in high-speed, purposebuilt tanks, with online tournaments, and environments that destruct and deform as you play. With a huge selection of single and multiplayer modes, and over…
"Thirty years after the Atari name first began a revolution in entertainment, Infogrames has returned the beacon of innovation to the forefront of the gaming industry it launched. Holding company parent, Infogrames Entertainment SA (IESA) announced today that it has decided to adopt the legendary brand name of Atari for its global commercial operations, effective immediately. The company's U.S. operations will now be known as Atari, Inc....... all of the company's worldwide operations will…
Gamespot has an interview with Sierra's Chris Mahnken about Irrational Game's new title, Tribes: Vengeance. Chris reveals how long T:V has been in the works, and the reasons why it's adding a single player experience to the franchise, along with the decision to go with the Unreal engine. Find out more at Gamespot.
I found this on Ausgamers, which has reported that Infogrames may be ditching that title, and going with the Atari name for all their releases.. Atari Melbourne House has a nicer ring to it, I think! ;)
Ginerg posted this in the forum, but in case anyone misses it...
We have an office space available that would suit a small game development company, or individual. Here is the blurb.
PRODUCTION OFFICE
Share a large warehouse space with web-developers and digital designers.
Light and airy office, parquetry floors. ADSL (broadband) internet connection.
Conference area / meeting room. Toilets and kitchen.
1st floor, 170-174 Abbotsford St, North Melbourne.
Close to public transport. Ample street…
Slashdot has an huge discussion happening on the topic of games that have immersed or affected you. There are a lot of titles mentioned in the discussion, and it's worth reading it all to see what kind of games have made an impact on people. There sure are a few ancient titles popping up too. So if you don't mind a bit of nostalgia, run through to Slashdot.
Here's an interesting concept. Winning a game job, Pop-Stars style!...
"The competition launches with the June issue on sale in the UK from May 1, and gives the UK public the chance to win one of three jobs as a 3D animator, 3D character designer, and game-world builder. Readers are invited to submit examples of their work and enter 3D design challenges that could prove the first stepping-stone to a gaming career.
The finalists will go through to a Pop Idol-style last round, with judges from…
By Tim Richards, from www.gamenews.com.au...
Interactive Entertainment Research Company Inform, reports that data for March 2003 shows that the interactive games market outperformed February by 5% "but it was still down on year on year figures." Inform reports that the only format to suffer a fall in sales was the PC format "with shipments of its games falling by 6%" although remaining the "dominant gaming platform with a 33% market share."
Inform remarks that March 2003 failed to better March…
Gamers.com has a tiny review of Grand Prix Challenge by Infogrames Melbourne House. The reviewer blasts GPC on the handling, but as you can see from the comments, the users have a different opinion.. :) Read the article over here.