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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Submitted by Matthew Riggall Antipode : the insect isles Antipode is a new 3D RTS / RPG development from Big Toe Games in Melbourne. It is a voluntary project consisting of developers from (but not restricted to) the University of Melbourne. Antipode is to be released for entry into the AGDC Unsigned Game Competition (2003), it has been in development since before last years conference, with a number of months carefully preparing the script to produce an innovative and completely new type of…
  • There's some new screenshots at the Warlord IV website, and also a small E3 report from Steve Fawkner (creator / lead designer of the Warlord series, and also founder of Infinite Interactive). Read all about that here.
  • Xboxworld.com has a small preview movie of AFL Live 2004, by IR Guru's. Jump on over there to have a look. Be sure to check up XBoxworld later in the week, as they're planning an interview with the IR Gurus people.
  • Digital By Design in association with Scholastic New Media, Discreet, nVIDIA and HP present David Austin from Atari, Maryland USA. David will give us a behind the scenes look at the Atari pipeline and an insight in to the development and art of Dungeons & Dragons: Heroes for XBOX. 3 Cities Brisbane - Monday 16th June - 6pm Sydney - Wednesday 18th June - 6pm Melbourne - Friday 20th June - 3pm www.discreet.com/remote/apac_enews/games_seminar_au/invite.htm
  • Homelan Fed has an interview with Auran CEO, Greg Lane, to talk about the upcoming Trainz Railroad Simulator 2004, and also on the success of Trainz... "We're very happy with the way the fans responded to the original Trainz and we couldn?t have hoped for a more enthusiastic response from our core community. In a genre that hardly existed 3 years ago, Auran has been able to answer the dreams of thousands of train fans from around the world and we?ve really created a new software hobby." Read…
  • Playstation IGN has 8 screenshots of the sequel to Ty, the Tasmanian Tiger, called Ty: Bush Rescue from Krome Studios! You can expect from the new game.. ..a barter system that lets Ty buy new boomerangs, planned additions and changes include vehicles, upgradable weapons, plenty of new moves, and far less focus on collection. Jump on over to Playstation IGN.
  • Sertan has posted his review of SOCOM: U.S. Navy Seals, playing on a PlayStation 2 with broadband adaptor - he's definately one of the lucky few in Australia to test it out already! To find out what he thought of the game, and also of the online experience, jump to his post in the forum.
  • Playstation IGN has a preview of Ratbag's Powerslide: Slipstream, the sequel to their successful Powerslide game from 5 years ago. Some great looking pictures of the game there, and you can also download movies too. I did notice the Sydney Luna Park smily entry face in one of the pictures :) "(Powerslide: Slipstream) looks to be an impressive new racer that shows off their best talents: Great physics, super car handling, and a keen knack for finding the right balance between arcade and sim…
  • Catapult is a development system for the GameboyAdvance which runs on a PC and does not require any special hardware for development. It includes a editor, emulator, debugger, integrated toolset and custom language designed around the Gameboy hardware. It also comes with seven tutorials for beginners and a detailed 100 page users guide. Catapult can be download from Nocturnal's website and includes playable demos with source code. The latest version has the following new features : - Enhanced…
  • The Adrenaline Vault has an interesting article which focuses on the lack of original ideas and the current trends seen from the barrage of new games at the recent E3 exhibition.. "We seem to be quickly approaching a point where retail shelves offer innumerable variations of two games - retooled and retitled but nonetheless staggeringly derivative: Counter-Strike on steroids and EverQuest clones." A very interesting and thought provoking article - read it over at Action Vault. Lots of…