One of the many, fully procedural materials I've created for my major uni project @ AIE Melb, SightlessVR. Created in Substance Designer.
Shown here is the same Substance file, just with different parameters to expose wear, tear and weathering effects.
More of my work can be found at the link below.
An asset I've made for major uni project @ AIE Melb, SightlessVR. A virtual reality horror game for the HTC Vive.
More of my work can be found at the link below.
An asset I've made for major uni project @ AIE Melb, SightlessVR. A virtual reality horror game for the HTC Vive.
More of my work can be found at the link below.
An asset I've made for major uni project @ AIE Melb, SightlessVR. A virtual reality horror game for the HTC Vive.
More of my work can be found at the link below.
An asset I've made for major uni project @ AIE Melb, SightlessVR. A virtual reality horror game for the HTC Vive.
More of my work can be found at the link below.