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  • IGN have six new sceenshots of Perceptions' Stargate SG-1 - The Alliance game. Check 'em out!
  • (Rob.C has posted in the forum) We are currently re designing GameBiz and I am looking at someone who can follow our templates for design and do the graphic design for the site. We have a template of the design for GameBiz but need the actual graphic design of the site to be done. The database and splicing into HTML we can do. The HomePage has been designed, we require the pages within the website to be graphically designed based on our template. What will be required: Graphic design of the…
  • *23-25 November 2005 - Sydney, Australia * Submission Deadlines: Full Papers: 15 June 2005 Short Papers: 22 June 2005 Demo Proposals: 29 June 2005 The computer game and interactive entertainment industry is now a multi-billion industry driving new computer technologies and defining a new set of cultural conventions. The lack of game-specific academic conferences has prevented many academics from fully embracing game development as a serious field of study. As a result, although current research…
  • Futuristic racing game is on its way San Francisco, CA, March 8, 2005 -- Nokia and Tantalus Interactive today announced Payload, a futuristic action game that blends white-knuckle racing with a heavy dose of hard-hitting destruction. With its amazing 3D graphics it offers a unique mix of strategy, combat and traditional racing. This N-Gage exclusive game is sure to get pulses racing whether it's played alone or against up to 4 friends via Bluetooth wireless technology.
  • Worthplaying has news rumbling from the GDC 2005 that Sega has aquired UK developer Creative Assembly for a reported $30 million (US). Creative Assembly is responsible for the Total War franchise and has studios in the UK and Brisbane, Australia... "Acquiring such a well respected and talented company as The Creative Assembly is a huge boost to SEGA, we are thrilled to be working with a development team renowned for its quality and highly commercial products", commented Mike Hayes, President…
  • Krome Studios, Australia's largest game development company, announces the development of the third installment in the company's best-selling TY the Tasmanian Tiger(TM) series. TY the Tasmanian Tiger 3(a) follows the heels of its award-winning predecessors which have sold close to two million units to date. The game will be available for multiple current next generation systems in late 2005. "The games have captured the heart of millions worldwide which we're very proud of," says CEO and Co-…
  • Hi all, Well, the Gridwerx team has now a full contingent (thanks Sumeans for all your interest) and our first batch of concept art is now out for review and comment on our site www.gridwerx.com.au along with some thumbnails and names of our current team members. The gang are working hard to make the vision a reality on a shoe-string, so please, give us your support! We are still looking for one or two more talented programmers who are based in Brisbane and are familiar with the Torque engine…
  • Futuristic racing game is on its way San Francisco, CA, March 8, 2005 -- Nokia and Tantalus Interactive today announced Payload, a futuristic action game that blends white-knuckle racing with a heavy dose of hard-hitting destruction. With its amazing 3D graphics it offers a unique mix of strategy, combat and traditional racing. This N-Gage exclusive game is sure to get pulses racing whether it's played alone or against up to 4 friends via Bluetooth wireless technology. Set in the distant future…
  • XBox Advanced have a pre-GDC interview with Evelyn Richardson (Executive Director of the Game Developers? Association of Australia) on women in game development... "Q1. Women are underrepresented in the games industry, both on the development side and on the consumer level. What do you see as the key issues causing this imbalance, and is this also the case in Australia? ER: Companies aren?t attracting women from a range of possible sectors because they do not use lateral recruiting channels.…
  • Jacana posted in the forum on the sad news that Adam Lancman, President of the GDAA and head of Atari Melbourne, passed away sometime on Saturday night. It does come as a shock as Adam can be seen sharing his views on the future of the Australian games industry just last week (see link below). I'm sure everyone at Sumea sends their sincere condolences to Adams loved ones and give our heartfelt thanks to Adam for his great contributions to the Australian Games Industry for more than two decades…