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  • Marcus Westbury, Next Wave Festival Artistic Director, has posted some great news about the Free Play conference for this year... Hi Sumeans, So you can put it in your diaries we (Next Wave) have tentatively set down the dates of Fri 15, Sat 16 and Sun 17 July 2005 for this year's Free Play conference. All going to plan, it will take place in Melbourne at the Australian Centre for The Moving Image at Federation Square (no more complaints about how rough the venue is!). Suggestions for how we…
  • It looks like the StarGate SG-1 website is no longer a teaser site, having just been relaunched with more information, new screenshots, and a very busy forum as well... "G?day all, Welcome to the Official forums and greetings from all the team here at Perception. We?re all excited here with launch of the website and the forums because we can finally share with you some of the things we?ve been busy working on. We?re looking forward to reading your thoughts about our game and to showing you more…
  • There is a Sumea mod in the works, and we're in the beginning process of the collaboration. We have a general idea on the direction of the mod, and we'd like to open up the character designs to you concept artists out there. The three different player classes are: 1. Engineer/demolitions/ammo supply : Fast and moderately armoured. 2. Covert/hacker/medic : Fast and lightly armoured, and their rifle/machinegun includes a sniper scope 3. Heavy weapons/Infantry : Slow and heavily armoured The…
  • Posted in the forum. Thanks Mdobele :) I've just noticed that the AGDC website has released a BUCKET load of photos covering the entire conference. There are some really great shots in there, and a few of the sumea regulars that we wish they hadn't taken They have also released the powerpoints for the speeches as well as two videos. The "Duke Nukem Style - Conference Highlight Video" is a must see. Pop on over and check em out
  • This is a reworking of an old concept that I'd done in 2003 for an undisclosed project. The concept was for a rapid depolyment VTOL personnel dropship. Markers used.
  • Yes, the votes for the Sumea Developer Awards 2004 has been tallied and put up on Sumea! A big thanks to everyone who took the time effort to vote in the third of our annual developer awards (over 180 votes total)! All your votes are appreciated, and every single one counted! We've had some new categories this year, including the mobile games and independant developers to vote for! This awards will also be marked down as the stringest Sumea Developer Awards so far, with the any sort of rigging…
  • A Games Technology Workshop will be held from Monday the 14th to Friday the 18th of February 2005 in the Games Technology Lab at La Trobe University. The purpose is to build a multiplayer platform game by team development. No background required and you will have development software to use. Enquiries 9479-1374, more details at the following link!
  • Submitted by Mick Gordon The Brisbane IGDA is having its first meeting of 2005! A casual pub meeting for developers to relax and meet each other, talk about the IGDA, and generate ideas for upcoming events. The speechifying part will be very short, and you can leave anytime with no hard feelings. Anyone who is active or once-active in the game development industry is more than welcome. Those not in the industry, please stay tuned for future events that reach out to the community. This time,…
  • (Posted from the forum by Damo...) The Freehauler project requires a 3D modeller and texture artists/mapper to join our remote development team. Freehauler is a commercial indie development project. Credit will be given for all work effort and monetary payment awarded based on the value each individual has added to the project, once a net profit from sales of the final product has been achieved. The position will initially be on an as-needed basis and we are fully flexible in regards to…
  • "It's nearly impossible to judge a game after playing one level and watching another, but it's looking like Destroy All Humans is going to be a funny, entertaining blast from the past." - Gamespy "In all, the game looks on track to be one of the quirkier, more unique titles of 2005. It's not a sequel, it's not a game depicting politically charged violence in an urban setting (like GTA, that is), and it's not got an official license of any kind. It's a new intellectual property with one of the…