Build Engineer - FMOD Studio

We are seeking a Build Engineer to maintain and improve the build/test/release infrastructure for our adaptive audio engine: FMOD Studio. We’re a small team that’s been providing audio tools for game developers all over the world, on all platforms you can think of, for nearly 20 years. Join us and you can play a critical role in supporting the FMOD Studio team to enable great audio.

Application Deadline Date: 
Sunday, 30 August 2020 - 4:00pm

Experienced Unity Game Developer Preferably with Switch Experience

Our mid-sized studio is Looking for an experienced Unity Developer to join. Working on our latest Mobile focused MMO Titles.

You will be working on core gameplay and platform release for two titles using Unity 3D and 2D.

You should have experience working on released games supporting Mobile and/or Nintendo Switch.

You should be able to hit the ground running.

Usually you will be based in our Docklands Studio, but during Covid we are also looking for remote workers.

Application Deadline Date: 
Monday, 31 August 2020 - 12:00pm

Senior 3D Character Animator and Rigger

Join our growing talented team at Playcorp Studios making unique Survival Crafting RPGs. Our games are released to a global market, across all platforms, in 9 different languages. We work with the Unity3D engine. The company is looking for a full-time character animator who lives and breathes game characters, and specifically understands the technical and design challenges of making game characters that are fluid and responsive to user input.

Junior Quality Assurance Role

Digital Lode is an immersive media company located in Melbourne, Australia. We are VR evangelists; dedicated to creating real-time rendered, interactive, immersive experiences. We are currently evolving our original IP, "Espire 1: VR Operative"​ - a single player Virtual Reality experience with a focus on stealth, espionage and action.

Digital Lode provides a fun, open, inclusive and supportive environment to work in, along with cool perks like access to the latest VR games, headsets, and accessories to play and experiment with.

Application Deadline Date: 
Tuesday, 4 August 2020 - 5:00pm

Programmer / Unity Developer

Programmer / Unity Developer
Panda Arcade is looking for a talented programmer to join the team. You’ll be working on Pico Tanks, our multiplayer mobile game about bite-sized battles between adorable little tanks. The position is a paid, usually in our fun casual office in Richmond (until COVID restrictions are eased you will be working from home).
- Proficient in C# and Unity - 2+ years of industry experience working in games - Have effective time management skills - Have the ability to perform tasks efficiently


Product Manager


The Product Manager works collaboratively with Producers, Designers & Data Scientists to define the monetisation strategy of our titles and aim to boost KPIs related to engagement, retention & monetisation on a number of our gaming titles and also our apps.

Primary Responsibilities:

Application Deadline Date: 
Wednesday, 22 July 2020 - 10:15pm

Prototyper (Design / Engineer)

We are looking to add more people to our awesome prototype team. It is your goal to create new and fun mechanics that could possibly become PlaySide's next hit title! You are a blend of a programmer / designer and love creating new things but also have the ability to move on when things aren't working. You also love researching current gaming trends and mechanics and working in small teams!

Application Deadline Date: 
Wednesday, 15 July 2020 - 10:00pm

FILLED - Web Engineer - Frontend LAMP - is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The platform supports over 100,000 daily active users, and we are seeking a Frontend Software Engineer to help us build the industries best interface for exploring and installing UGC, that will be embedded in some of the largest games in the world.


Senior 3D Character Animator at Ultimerse [Remote]

Senior 3D Character Animator

Remote, commission/part-time

We are looking for a senior character animator who is a wiz in Blender.

Work on an original action-horror title to create and implement movement and fighting animations.

Our focus is on strong poses, and hits which feel grounded and have weight. You’ll need to be able to produce and implement efficient, clean modular animations built with transitions and layer blending in mind.


3D Game Artist

We are Cactus Studios, a brand new studio that has just launched right here in Melbourne. We’re looking forward to getting to know the community over the coming months as we embark on our mission to make mobile, free to play games to delight and entertain kids around the world.

Application Deadline Date: 
Friday, 10 July 2020 - 8:15am