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Mode Games

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modegames

Authored on

Monday, 30 November, 2020 - 8:31 PM
Company:
Location:
Job Position:
Application Deadline:

Mode Games is seeking a 2D Animator to work with us to work on upcoming game titles and to help us to create amazing games for mobile and desktop platforms for our clients. The 2D animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in game elements for games.

The 2D animator will work with the high standard of our game development team at Mode who will provide the animator with artwork, content and briefs for animations we require in our games. A high level of experience with animation skills is required from time to time and having these skills will be preferable from the candidate. All animations for 2D must be done within Unity using its Animation system.

This position is currently only being offered as a short fixed term contract, starting in mid January 2021. The candidate would ideally be able to work on site at our Sydney office. Local candidates in Sydney are always preferred. so if working off site the candidate must be contactable during Sydney local time i.e. our working hours are from 9am to 5pm for feedback and discussions

Our requirements are as follows:
- Experience with animation of characters with a puppet system and willing or have experience animating in Unity
- No rigging experience needed, we will set up the characters and vehicle, you just need to animate them to a brief.
- Clear understanding of character motion and physics-based motion
- Ability to give style, creativity and life to animations (vehicles, objects, characters)

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on 08/01/2021

Authored by

modegames

Authored on

Monday, 30 November, 2020 - 4:43 PM
Company:
Location:
Job Position:
Application Deadline:

Mode Games is seeking a part-time 2D Artist for the production of art for our amazing games. The artist we seek must be able to draw characters and environments to suit the technical requirements for the development of art assets within games. The artist will also ideally have experience with the development of art for UI, with layouts and direction (for UI) based on prototypes or wire-frame docs.

To apply the artist will share a current portfolio which demonstrates your best work including hand drawn character and environments and ideally UI for games. Ensure the majority of work you present has a focus on art produced for the development of games. The artist will work closely with our Senior Concept Artist who you will work with to gain experience and you will work with to help ensure you can meet Modes especially high quality production standards.

The part-time role will be initially offered as a contract if you can prove you have the skills and work well within our friendly team. Then this is a golden ticket and potentially your first opportunity to work in the games industry and with Mode. We have many new and future game projects throughout 2021 that we need your skills for.

The Artist doesn’t necessarily need to have industry experience and given that the role is part-time the candidate can work days suitable to their availability on a regular basis at our office but must be between 2-3 days per week. For this position we require that the candidate works on-site within our conveniently located Sydney studio very close to Town Hall station.

We are seeking candidates with:
- Excellent Photoshop skills
- Superb hand drawing skills for the development of characters and environments for new and existing IPs
- Experience in the development of art for user interfaces (UI)
- Demonstrate a range of various art styles they can produce
- Experience with using Unity is a bonus!
- Experience with animation also a bonus!

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 08/01/2021

Authored by

modegames

Authored on

Monday, 30 November, 2020 - 4:40 PM
Company:
Location:
Job Position:
Skills:
Experience:
Application Deadline:

Mode Games is seeking a Junior Game Programmer to develop games predominantly for mobile and desktop platforms. The programmer must be able to demonstrate  experience developing games with the Unity 3D engine. For the creation of 3D and 2D games.

The candidate must be able to share at least two finished and complete games. Candidates who are shortlisted must share snippets of C# source code for our assessment. The final candidates will be interviewed in order to discuss their games in further detail. The Game programmer must be able to show their creativity and how they can combine this with technical knowledge within the games they have developed.

This position is part-time and could be the golden ticket for a candidate who is studying and looking to find an opportunity to develop games as a career. Daily/hourly rates are dependent on experience and can be negotiated. The candidate must work onsite 2-3 days a week from our vibrant Sydney CBD office.

Our requirements are as follows:
- Strong knowledge of C# and experience with Unity.
- Ability to quickly prototype and test ideas.
- Self motivated with great communication skills.
- Awesome problem solving skills.
- Great attention to detail.
- Can work within a small team environment.
- Be trustworthy, manage your own time and work to tight deadlines.

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 08/01/2021

Authored by

modegames

Authored on

Monday, 9 November, 2020 - 8:44 AM
Company:
Location:
Job Position:
Employment:
Application Deadline:

Junior 2D Artist (Casual/Part-time)

The Role:
Mode Games is seeking a part-time 2D Artist for the production of art for our amazing games. The artist we seek must be able to draw characters and environments to suit the technical requirements for the development of art assets within games. The artist will also ideally have experience with the development of art for UI, with layouts and direction (for UI) based on prototypes or wire-frame docs.

To apply the artist will share a current portfolio that demonstrates your best work including hand-drawn character and environments and ideally UI for games. Ensure the majority of work you present has a focus on art produced for the development of games. The artist will work closely with our Senior Concept Artist who you will work with to gain experience and you will work with to help ensure you can meet Modes especially high-quality production standards.

The part-time role will be initially offered as a contract if you can prove you have the skills and work well within our friendly team. Then this is a golden ticket and potentially your first opportunity to work in the games industry and with Mode. We have many new and future game projects throughout 2021 that we need your skills for.

The Artist doesn’t necessarily need to have industry experience and given that the role is part-time the candidate can work days suitable to their availability on a regular basis at our office but must be between 2-3 days per week. For this position, we require that the candidate works on-site within our conveniently located Sydney studio very close to Town Hall station.

Requirements:
- We are seeking candidates with:
- Excellent Photoshop skills
- Superb hand-drawing skills for the development of characters and environments for new and existing IPs
- Experience in the development of art for user interfaces (UI)
- Demonstrate a range of various art styles they can produce
- Experience with using Unity is a bonus!

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on 4/12/2020

Authored by

modegames

Authored on

Thursday, 5 November, 2020 - 11:53 AM
Company:
Job Position:
Employment:
Experience:
Application Deadline:

Mode Games is seeking a 2D Animator to work with us to work on upcoming game titles and to help us to create amazing games for mobile and desktop platforms for our clients. The 2D animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.

The 2D animator will work with the high standard of our game development team at Mode who will provide the animator with artwork, content, and briefs for animations we require in our games. A high level of experience with animation skills is required from time to time and having these skills will be preferable for the candidate. All animations for 2D must be done within Unity using its Animation system.

This position is currently only being offered as a short fixed-term contract, starting in late December 2020 or early January 2021, approximately 3-4 weeks of work. Hourly rates depend on experience and we will only offer a fixed cost for the delivery of animation assets (payable on delivery) for candidates who are external i.e. not working onsite. The candidate might be able to work off-site to our Sydney office. Local candidates in Sydney are always preferred but must be able to be contactable during Sydney local time working hours for feedback and discussions.

Our requirements are as follows:
- Experience with animation of characters with a puppet system and willing or have experience animating in Unity
- No rigging experience needed, we will set up the characters you just need to animate them to a brief.
- A clear understanding of character motion and physics-based motion
- Ability to give style, creativity, and life to animations (vehicles, objects, characters)

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on 27/11/2020

Company
Location
News
Application Deadline Date:

Mode Games is seeking an Animator to work with us in an ongoing capacity to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.

The 3D animator will work to the high standard of game development expected by the team at Mode who will provide the animator with briefs, artwork, and feedback for animations we require in our games. 3D animations can be produced in external software ideally Maya and imported into Unity.

This position is currently only being offered as short term casual or part-time contract. Rates are dependent on experience. The candidate must work onsite on our Sydney office, over seas or interstate candidate applications will not be responded to.

Our requirements are as follows:
- Experience with Maya or a similar 3D development tool to create animations for and within Unity.
- Rig characters for use with animations in 3rd party tools as needed.
- Create 3D character animations within Unity using our 3rd party tools.
- A Clear understanding of character motion and physics-based motion.
- Ability to give style, creativity, and life to animations (vehicles, objects, characters)

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 25/10/2019

If you have applied before to contracts and positions at Mode please get in touch again. We look forward to hearing from you, unfortunately, we can only reply to candidates who are shortlisted.

Company
Location
News
Application Deadline Date:

Mode Games is seeking a Junior Game Programmer to develop games predominantly for mobile and desktop platforms. The programmer must be able to demonstrate experience developing games with the Unity 3D engine. For the creation of 3D and 2D games.

The candidate must be able to share at least two finished and complete games. Candidates who are shortlisted must share snippets of C# source code for our assessment. The final candidates will be interviewed in order discuss there games in further detail. The Game programmer must be able to show their creativity and how they can combine this with technical know within the games they have developed.

This position is a part-time and could be the golden ticket for a candidate who is studying and looking to find an opportunity to develop games as a career. Daily/hourly rates is dependent on experience and can be negotiated. The candidate must work onsite 2-3 days a week from our vibrant Sydney CBD office.

Our requirements are as follows:
- Strong knowledge of C# and experience with Unity.
- Ability to quickly prototype and test ideas.
- Self motivated with great communication skills.
- Awesome problem solving skills.
- Great attention to detail.
- Can work within a small team environment.
- Be trustworthy, manage your own time and work to tight deadlines.

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 25/10/2019

Company
Location
Job Position
Experience
News
Application Deadline Date:

Mode Games is seeking a part-time 2D Artist for the production of art for our amazing games. The artist we seek must be able to draw characters and environments to suit the technical requirements for the development of art assets within games. The artist will also ideally have experience with the development of art for UI, with layouts and direction (for UI) based on a prototypes or wire-frame docs.

To apply the artist will share a current portfolio which demonstrates your scope of work including hand drawn character and environments and ideally UI for games. Ensure the majority of work you present has a focus on art produced for the development of games. The artist will work closely with our Senior Concept Artist who you will work with to gain experience and you will work with to help ensure you can meet Modes especially high quality production standards.

The part-time or casual role will be initially offered as a contract if you can prove you have the skills and work well within our friendly team. Then this is golden ticket and potentially your first opportunity to work in the games industry and with Mode. We have many new and future game projects throughout 2019 that we need you for.

The Artist doesn’t necessarily need to have industry experience and given that the role is part-time the candidate can work days suitable to their availability on a regular basis at our office but must be between 2-3 days per week. For this position we require that the candidate work on-site within our conveniently located Sydney studio very close to Town Hall station.

Requirements:
- We are seeking candidates with:
- Excellent Photoshop skills
- Superb hand drawing skills for the development of characters and environments for new and existing IPs
- Experience in the development of art for user interfaces (UI)
- Demonstrate a range of various art styles they can produce
- Experience with Unity is a small bonus!

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 25/10/2019

Company
Location
News
Application Deadline Date:

The Role:
Mode is seeking an Animator to work with us to work on an upcoming game title and to help us to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.

The 3D animator will work to the high standard of game development expected by the team at Mode who will provide the animator with briefs, artwork, and feedback for animations we require in our games. 3D animations can be produced in external software ideally Maya and imported into Unity.

This position is currently only being offered as short term contract, starting ASAP. Weekly rates dependent on experience. The candidate can work off site to our Sydney office, local candidates in Sydney are preferred but must be able to be contactable during Sydney local time for feedback and discussions.

Our requirements are as follows:
- Experience with Maya or a similar 3D development tool to create animations for and within Unity.
- Rig characters for use with animations in 3rd party tools as needed.
- Create 3D character animations within Unity using our 3rd party tools.
- A Clear understanding of character motion and physics-based motion.
- Ability to give style, creativity, and life to animations (vehicles, objects, characters)

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on the 22/08/2019

If you have applied before to contracts and positions at Mode please get in touch again. We look forward to hearing from you, unfortunately, we can only reply to candidates who are shortlisted.

Company
Location
Job Position
News

The Role:
We are seeking an Animator to work with us to work on an upcoming game titles and to help us to create amazing games for mobile and desktop platforms for our clients. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in game elements for games.

The 3D/2D animator will work with the high standard of our game development team at Mode who will provide the animator with artwork, content and briefs for animations we require in our games. Some 2D animation skills may be required from time to time and having these skills will be preferable from the candidate but all animations for 2D must be achieved within Unity using its Animation system. 3D animations can be produced in external software and imported into Unity.

This position is currently only being offered as short term contract, starting in approx 4 weeks time rolling weekly here on. Weekly rates dependent on experience and we can offer this as either a part-time or casual contract if this suits the candidate. The candidate can work off site to our Sydney office, local candidates in Sydney are preferred but must be able to be contactable during Sydney local time for feedback and discussions.

Our requirements are as follows:
Experience with Maya or equivalent 3D development tool to create animations for and within Unity
Rig characters for use with animations in 3rd party tools
Create 3D/2D character animations within Unity using our 3rd party tools
Clear understanding of character motion and physics-based motion
Ability to give style, creativity and life to animations (vehicles, objects, characters)

Please provide examples of your work and links to your CV at http://mode-games.com/jobs/ Applications close on 25/10/2019

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