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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • CONQUER THE VOID Today is a big day for KIXEYE Australia. We’re incredibly proud to share the results of our passionate team with you as VEGA Conflict goes global across mobile platforms. VEGA Conflict is the game we wanted to make for so many reasons. The team has a rich pedigree in the RTS genre going back well over a decade, with a bunch of awards in the trophy cabinet. KIXEYE Australia may be only 3 years old as a studio, but this is no inexperienced start-up team. So, whilst RTS wasn’t new…
  • My graduate film Prismosis. Completed in 2014 for the Animation and Interactive media course at RMIT. "In an apocalyptic world rife with magical crystalline zombies, a girl searches for her next meal, but discovers something she didn't quite expect." Voice acting, Sarah Henzler Music & Sound, Shawn Manikhout Additional Sound, Todd Pierce Producer, Mark Lycette
  • We recently released our first game, Penguin Splat! Penguin Splat is available for iPad, iPhone and iPod touch. Download Penguin Splat for free now from the App Store.
  • performed by the campfire family!