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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • One of the big showcases at e3 this year was a game called World of Tanks. If you were lucky enough to attend the show, you couldn't have missed the large promotional tanks placed outside and within the e3 conference halls. They gave a very mighty impression. World of Tanks is a team-based massively multiplayer online game consisting of more than 90 historically accurate armored tanks from the mid-20th century. It's a free-to-play title which features micro payments for premium items such as…
  • Laura Parker from Gamespot AU has covered one of the panels from the two day Gametech 2011 conference which ended yesterday. The panel consisted of Tony Lawrence (general manager at 2K Marin and president of the Game Developers Association of Australia), Tom Crago (CEO at Tantalus Interactive), and Cari Callewaert (lead unity evangelist at Unity Technologies). The panelists discussed the current state of the Australian games industry and acknowledged the hardships it has been experiencing in…
  • School Holiday Program at Victoria University – Games Development and Digital Media Victoria University are pleased to announce an exciting School Holiday Program that caters to year 9-12 students, who are either simply interested or considering a career in the area of Games Development or the broader Digital Media industry. The Holiday Program consists of two short ‘taster’ courses which will provide students with the opportunity to learn some key, industry standard, 3D computer graphics…
  • Hi all! I'm new here, just posting some of my work from my website. Will post new works as they come. I am open to any feedback on how to improve! :D
  • Quick sculpt made in Zbrush. Final render in Marmoset engine!
  • Some great news for the Australian games industry which has long been in the fight for tax breaks and incentives going as far back as 2003. The Government has given cross-bench support for a R&D tax credits bill of $1.8 billion starting on the 1st of July, 2011, awarding relief to local companies who can demonstrate innovation. The two main components of the new R&D Tax Credit Program are: - a 45 per cent refundable tax offset available to companies with an aggregated turnover of less…
  • Built and textured according to the clients plans and material schedule
  • The super talented blokes over at Big Block Games have released their latest game, Goblin War Machine! The side scrolling action game features a whole lot of insane vehicular destruction, with a customisable vehicle which you can fit for even more destruction. There's a whole lot happening in the game with many things to shoot or avoid, as well as achievements, bonuses and score multipliers to be had. Collect as many human kills as you can for 'skulls' credits which can be used to purchase…
  • Big congratulations to the two-man-team at Adelaide independent games development studio, Manic Game Studios, for completing their first title, Critical Mass! Critical Mass puts an interesting 3D spin on the match 3 type of game style with plenty of interesting modes available. Do yourselves a favour and grab it for your PC from Steam, Impulse Driven or via their website on the 20th (next week!!). (Press Release) Manic Game Studios, an independent team of two is announcing the release of their…