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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • an Ui icon and environment design for pirate game. medium: ps ps: I am looking for a wide platform where my interest and professional that can be applied, for more info please contact me .
  • a ui design with viking element for game interface. medium: ps ps: I am looking for a wide platform where my interest and professional that can be applied, so please contact me for more info.
  • a dwarf character drawing with viking element for game interface. medium: ps ps: I am looking for a wide platform where my interest and professional that can be applied, so please contact me for more info.
  • Something I'm working on at the moment. The goal is to try improve my sculpting and understanding of anatomy. I'm planning on retopologizing it and texturing it as well because those are things that I also want to improve upon. I will upload the completed sculpt when I'm done with it.
  • Texturing is my biggest weakness so I decided to create this stylised sword in order to improve my texturing. I created the concept myself, which was a lot of fun. Hand painting is in my opinion the best way to improve your texturing because it forces you to attempt to understand how lighting reacts to different objects and how shadows are created etc. I've decided that from now on I' going to hand paint all of my models to improve my texturing. I've also decided that I'm going to create the…