Texturing is my biggest weakness so I decided to create this stylised sword in order to improve my texturing. I created the concept myself, which was a lot of fun. Hand painting is in my opinion the best way to improve your texturing because it forces you to attempt to understand how lighting reacts to different objects and how shadows are created etc. I've decided that from now on I' going to hand paint all of my models to improve my texturing. I've also decided that I'm going to create the…
I’ve always been interested in sharks ever since I was young so it was no surprise that I would eventually model one. This was the first time that I sculpted something from scratch in Zbrush and I really enjoyed the experience. The shark wasn’t for any project it was just for personal practice. Overall I am happy with the finished result and I am glad that my texturing is improving.
Hey guys,
Recently i've been trying to push my character artist skills in the hope of one day finding a job in the industry. This is still very much a work in progress but i feel like its necessary to show off the early stages! I'm neck deep in it and still have a long way to go but loving every bit of it!
a commission illustration demo for client.
hope u like the art style.
medium: ps
ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.
berserk monk
A character illustration for card game and publications.
skill: photoshop
ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.
red cycorp_steps.
it is the progress of how i make the drawing of "Red Cycorp".
you may check the complete version through the link: http://www.tsumea.com/journal/130516/red-cycorp
skill: photoshop.
ps: I am looking for a wide platform where my interest and professional that can be applied, so please dont hesitate to contact me for more info.