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  • It's that time of year again! AGDC is just around the corner and the third annual Sumea AGDC meet-up is in the works. Where: Southbank Food Court When: 1st of December (Wed) Time: 7:00pm Contact: Jacana - 0413 657 583 Come join the discussion in forums. There is even a map - programmer art provided by CombatWombat :)
  • Sydney developers, Perception, have just put up a teaser site for their StarGate - The Alliance game. There's not much there at the moment, but you do get to see the first screenshots of the game ever to be seen, and it's looking very nice indeed :)
  • Just in time for the holidays, EA and Krome Studios ring in the season with the following press release... and in additional news Krome Studios re-launches the Krome site (www.kromestudios.com) which includes a fun TY-specific area for the kids containing helpful tips and fun activity pages. With the holidays approaching, Electronic Arts (NASDAQ: ERTS) and Krome Studios have once again partnered up to deliver an outstanding mix of kids? entertainment and family value with TY the Tasmanian Tiger…
  • (from the forum, posted by Bane_Star_00) Date: 2nd Week in December: Thursday 9th/Sunday 12th/Tuesday 11th Please post your preferance before Dec 1st Inquiry details: Tykeil: samuelnicholas@airnet.com.au Bane_Star: bannistr@senet.com.au Main Note: Tykeil is now in China, for 3 months+ so I, (Bane Star) am hosting the event for the next 3, I'm rather different in that I prefer a bit more 'event handling' if someone else would like to be host to the event themselves.. please feel free. Location:…
  • The International Game Developers Association (IGDA) has written an open letter concerning the issue of unreasonable working conditions within the industry, something that was recently brought to the limelight by a disgruntled EA spouse... " Despite the continued success of the games industry, the immaturity of current business and production practices is severely crippling the industry . The recent frenzy of discussion over impassioned testimony about the horrible working conditions within…
  • Nocturnal Entertainment has just released an update to Catapult (Freeware) v1.41. The updated package includes the latest users guide, tutorials, CSL 1.2 (Catapult Standard Library) and the latest Catapult build. There are more than 120 improvements over the v1.41 release, and is a must-have for anyone using Catapult. The French v1.41 package will be released within a couple of days, with the Spanish v1.41 package following within a fortnight. Nocturnal will also make an announcment in the…
  • Two computer games created by Australia's leading games students will be launched today Friday, 19 November, at the Academy of Interactive Entertainment, Canberra. Roach Rage is a 3D kart-style racing game where the player is in control of one of nine crazy bugs racing around tracks set in real-world environments. Crescent Moon is a 3D tactical turn-based strategy game which pits the Cerulean water race against the Phoenix fire race. The games were started in March 2004 by students studying…
  • Just in time for the holidays, EA and Krome Studios ring in the season with the following press release... and in additional news Krome Studios re-launches the Krome site (www.kromestudios.com) which includes a fun TY-specific area for the kids containing helpful tips and fun activity pages. Action-Packed, Kid-Friendly Title Hailed as ?Perfect Pick' by Critics and Kid-Testers, Available for $19.95 Redwood City, Calif ? November 18, 2004 ? With the holidays approaching, Electronic Arts (NASDAQ:…
  • In the final Gamespy developer diary on King Arthur, the movie licensed game from Krome Studios, James Podesta talks about implementing new technology and features into King Arthur... "Once all the ragdoll was imbedded, the combat leapt forward, because now your different attacks would throw the enemies around in all kinds of wacky ways. We started adding traps like swinging logs that would impale the enemies as they hit them, and then throw their ragdoll bodies into the air afterwards. We…
  • www.gamedev.net has a report of the IGDA Melbourne Inaugural Meeting that was held just last night... Chapter Coordinator David Hewitt, of Tantalus Interactive, indicated that around 20 participants were expected at the event, held at the Canada Hotel in Carlton, just over the road from development studio IR Gurus. The turnout of over 70 participants was a sign of the strength of the Melbourne development scene and it's committment to forging community links. Among the participants were…