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  • In a follow up to the recent news item on Sumea about the possible banning of Half LIfe 2, I've been given the good news that Half-Life 2 has received an OFLC classification today of MA15+ (High Level Animated Violence).
  • ACMI HALO Tournament: Play off for VIP Pass to the Melbourne HALO 2 midnight launch Coming soon the most anticipated game in console history HALO 2. Take part in the ACMI HALO playoffs on Sunday 7 November to win a VIP pass to the midnight launch of HALO 2 at Myer on Monday 8 November. 64 players will battle it out at the Australian Centre of the Moving Image to see who gets to be first in line for the next stunning instalment. To register to play email halo@acmi.net.au. The first 64 players…
  • The Academy of Interactive Entertainment is holding a modelling competition which is open to everyone! Start: Wednesday 27th October Finish: Wednesday 1st December 2004 (midnight) Model and texture a flying machine. The best flying machine will win a game to the value of $100 (Aussie dollars). You will need to create an account on the eLearn website to enter the competition, but give it a go!!!
  • This was posted about in the current vote comments, so I thought I'd make a post about it here so that it gets jotted down on the Sumea Calendar of what's on! David Hewitt is Lead Designer at Tantalus Interactive, and he happens to be the Chapter Coordinator of IGDA Melbourne. An Inaugural Meeting is planned on the Nov 17th, and is open to anybody wishing to come along... "What?s going to happen when I get there? Mostly, you?re going to meet some other game developers in an informal, social…
  • Xboxworld.com.au have scored themselves the first available footage of AFL Live 2005, giving a taste of the latest iteration of the popular Australian Rules football game from IR Gurus. Also revealed is the current publisher situation, now that Acclaim are no more... "This video is just an early tech demo showing Stadium Australia with a group of players running around. We made it to show publishers when we knew about Acclaims demise. I figure it's about time the guys in your forum get to see…
  • AustralianIT have an article on the Academy of Interactive Entertainment, with comments from David Giles, Head of school of the Melbourne institution... Head of school is David Giles, who presides over the courses, fees for which range from about $6000 to $20,000 depending on the components and the campus. After a year of full-time study, which includes about 800 hours of contact time, students can go on to a more advanced one-year course. The academy, which has been operating since 1996, runs…
  • The Pan European Games Information (PEGI) age rating system has given Half Life 2 an R(18+) rating. What's really interesting about this is how the game fares in Australia. Currently, Australia has no R rating for games, so game titles need to meet the highest rating available (MA 15+) or they will be refused classification. The Australian Office of Film & Literature Classification (OFLC) is currently reviewing Half Life 2, but it would be concerning if it were to give the same rating as…
  • From AustralianIT... "In what it claims to be a world first, the Australian Centre for the Moving Image has allocated permanent space on the ground floor of its Melbourne premises for discussing, playing and watching computer games. The lab's two rooms in Federation Square, which replace the centre's retail store, will be used for workshops and forums on commercial and independent games. Workshop topics will include making videos using computer games (known as machinima), software and hardware…
  • Submitted by yourname Tanya Vale AFTRS and X|Media|Lab Host Seminar Exploring the Future of Television and Interactivity The future of television and its expansion into interactivity will be explored at a seminar hosted by the Australian Film Television and Radio School (AFTRS) on Tuesday, October 26, 2004 in partnership with X|Media|Lab. AFTRS Head of Digital Media, Peter Giles said the lunchtime seminar would feature two pioneers in the emerging field of interactive television, Dale Herigstad…
  • Submitted by Shimon Mobile Tango has launched it's O-TAngo Server - a mobile content provisioning system with global reach. We are looking for more mobile games to distribute around the world through our channels. If you are, or know of mobile game development companies give us a holler - I've on found 4 Aussie developers so far. I need more!!! sales@mobiletango.com Cheers.