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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Finally actually made a banshee for the first time! It was quite fun trying to have a take on this!!!
  • Finally got to make a ghost for the first time, i had to take some time off for myself due to finding work and also trying to take care of myself socially and mentally, so its kinda good to come back again to work on the project.
  • Finally..... the falcon!! CAW CAW CAW!!! This was fun and painful to actually model, it’s still a WIP as some of the assets are still missing plus I had a bit of a rush hour in getting this one done, i’ll be coming back onto this model to add and update some of the details especially the seats. overall, it was quite a fun model to make
  • Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Personal project, BB-9E
  • Grenade low poly modeling / texturing study for games.
  • Personal project, 3D model made in Zbrush, based in Knock Door old models.
  • Halloween Pumpkin - Jack-o-Lantern