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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Wolverine is one of my most beloved Marvel heroes and I've always wanted to sculpt him, so I had a lot of fun doing it! Also, I love the brown suit! it feels very nostalgic for me. Sculpted and rendered in Zbrush. I did the comp in Photoshop.
  • Tools used: Zbrush / Maya / Substance Painter / Marmoset Toolbag Polygon count: 5000 tris Maps size: 2K
  • Instant Fortress I modeled for a commission piece. It had to be 3D printer compatible and measured for the board game's scale. Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Based off various illustrations of Guin by Shinobu Tanno
  • Recently finished work on Speaking Simulator, which is getting a pretty warm reception at various conferences around the world... I made this video breaking down the soundtrack production process. Video is pitched at programmers & designers (not just audio folk) to foster an understanding of why audio middleware exists. Enjoy! https://youtu.be/_C1AxGpyO-s =) Andrew
  • An old model that i found in one of my folders, been wanting to texture this for a while. This model got rejected awhile back for a fan game i was working on with but i always wanted to texture it as its one of the models I've been working on for a long time. Also if anyone is wondering yes the wheels are missing due to an odd weird positioning issue so i may update that later in the future. And also the landing gears are quite small due to a very, very overlooked mistake I made during the…
  • Finally got to model our very own first ship model!
  • Finally go to do a wraith inspired from Halo CE design, the textures definitely need work so i’ll be definitely be updating this once i have more time on my hands since i eventually just got a new job so i can some pocket money on the side
  • Wow! I actually finally made a fully hand made ground up drop pod. the shape is still a bit off but i did manage to do my best in making our own version of the drop pod.