Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
An old model that i found in one of my folders, been wanting to texture this for a while. This model got rejected awhile back for a fan game i was working on with but i always wanted to texture it as its one of the models I've been working on for a long time. Also if anyone is wondering yes the wheels are missing due to an odd weird positioning issue so i may update that later in the future. And also the landing gears are quite small due to a very, very overlooked mistake I made during the…
Finally go to do a wraith inspired from Halo CE design, the textures definitely need work so i’ll be definitely be updating this once i have more time on my hands since i eventually just got a new job so i can some pocket money on the side
Wow! I actually finally made a fully hand made ground up drop pod. the shape is still a bit off but i did manage to do my best in making our own version of the drop pod.
Finally got to make a ghost for the first time, i had to take some time off for myself due to finding work and also trying to take care of myself socially and mentally, so its kinda good to come back again to work on the project.
Finally..... the falcon!! CAW CAW CAW!!! This was fun and painful to actually model, it’s still a WIP as some of the assets are still missing plus I had a bit of a rush hour in getting this one done, i’ll be coming back onto this model to add and update some of the details especially the seats. overall, it was quite a fun model to make