Skip to main content

The Latest

Popular

  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • 55,350 polys 6 x 2k texture sets. (hair/fur, head, body, spear, shield, cape) Character based on For Honor concept by Remko Troost.
  • I still want to play around with some shaders and lighting, not to mention getting the eyes right but I am happy to share this for now. Inspired by Un Lee's awesome Samurai General Wraith, check out her work here https://www.artstation.com/artwork/L4oX0 Created with zbrush, max and substance painter.
  • Model, texture, rig, pose and render created by me.
  • More spooky art leading up to Halloween. These were pre-purchased models that I edited and then built a scene in Blender. Rendered with Eevee.
  • Created in Blender with the Eevee render engine.
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com