Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way.
This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
Sci Fi Interior concept. Modeled in Maya, rendered in Arnold, final touches in Photoshop. For work enquiries email kyledesilva.art@gmail.com . Full res at artstation.com/kursid
This is a painting of the third temple from the iconic nintendo 64 game, Legend of Zelda: Ocarina of Time. The initial image was an in-game screenshot of the temple. This helps with keeping the rendition accurate and also speeds up the process.
Here's a painting that was originally started as a way to practice using photographs as a way to collage an image. It turned into a painting about a troll protecting his family.
This is a painting of the second temple from the iconic nintendo 64 game, Legend of Zelda: Ocarina of Time. The initial image was an in-game screenshot of the temple. This helps with keeping the rendition accurate and also speeds up the process.