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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Melbourne based developer Tantalus Interactive today announced the appointment of David Giles as Director of Development of the company. Founded in 1994, Tantalus is one of Australia's best regarded developers, and the appointment of Mr Giles sets the scene for the next phase in its growth. David has more than twelve years of experience in the video game industry, and was the Director of Development at Atari Melbourne House before leaving in 2004 to establish the Melbourne campus of the Academy…
  • (press release) 9th October 2006 Award winning mobile technology company ndWare has announced that its content creation tool Richmotion Live has now gone gold. Richmotion is a technology suite that enables anyone to create media-rich, interactive content for a large range of mobile phones. The Richmotion Live release includes an easy to use PC editor, comprehensive user guide and samples. Various example implementations are included, such as quiz games, animated comics and single play…
  • Thanks to Redwyre for posting about this on the weekend. The Destroy All Humans! 2 website has been launched recently and contains a huge variety of info and downloads for fans of the locally developed action game. I'll have to admit, the splash screen for the website confused me for a slight while, so for those as clueless as I was, you have to "scroll" through the planet and choose your region / local language to get into the site. Hopefully that'll save a few people from some mindless…
  • Firemint's "Mega Monster" has been nominated for the International Mobile Gaming Awards (IMGA). Mega Monster is a fully owned, original IP developed for high-end mobile devices by Melbourne based studio Firemint. The title was one of 25 nominated from a list of more than 400 submissions worldwide (91% of which came from Europe, Asia & North America). All the nominated games - will be shown on www.imgawards.com.
  • (press release) Manifesto Games: The revolution has begun and it?s coming to a computer near you! For Immediate Release New York, New York -- September 27th, 2006 Manifesto Games officially launched today, and can be found at www.manifestogames.com. Gamers bored with franchise titles and the limited variety of the conventional game market now have a single place to go to find "the best of the rest," the games that the retail channel doesn't have the room for or feel it?s worth carrying.…
  • The anticipated full length trailer for L.A Noire can now be seen and downloaded at the Rockstar games website for Team Bondi's open-ended interactive detective game set in the late 1940's.
  • In an IGN interview with Ben Board (Producer from IR Gurus), it's revealed that the Melbourne developer of "Heroes of the Pacific" is working on a new air combat game called "Heatseeker". It's set for a March 2007 release on the PSP, PS2, and the Wii. Ben: This game is about fast combat, shattering explosions, instant maneuvers and sexy planes. In Heatseeker you'll be at twenty kills before the opposition has got clearance to taxi. We have concentrated on accessibility, clarity and simplicity…
  • Anonymous
    Submitted by Bryn Giles At the recent Queensland Training Awards Qantm College took out the Small Training Provider of the Year award. This is the 3rd time Qantm College has won this award in the past 6 years but it is particularly sweet on this occasion as it is the first time we have won since the purchase of the college by SAE in 2004. The past 2 years has seen a lot of activity in Qantm College with changes to the management structure and a lot of work being done by academic staff on honing…
  • Anonymous
    Submitted by Bryn Giles Qantm College has finalised the location for its new Melbourne Campus with building work starting immediately. The new campus in West Melbourne (11 ? 17 Jeffcott St) is just beside Flagstaff Gardens in the ?legal district? of the CBD so is easily accessible by public transport and close to a huge choice of food and retail outlets. The building is an old light industrial building which was renovated into offices in the late 1980?s. Qantm?s builders are now transforming…
  • (from the New Zealand Game Developers Association website:) Sidhe continues scholarship support for Game Development students Sidhe Interactive announced that they will offer a tuition scholarship to the value of NZ$4,000 for students wishing to study on Media Design School's Graduate Diploma of Game Development. "The New Zealand game development industry has experienced rapid growth in recent years", commented Mario Wynands, Managing Director of Sidhe Interactive. "Sidhe is delighted to…