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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Wanted: Creative Java Developer(s) to join our Mobile Games production team. Viva La mobile is currently creating some of the biggest titles for 2007 for publishers such as Disney and THQ. Additionally we are publishing our own real-time multiplayer games using our ever-evolving RedStar Multiplayer platform and APIs. All developers at Viva La Mobile get fully involved in the game design process (no one is ?too junior?) so creativity and a passion for games is a must! Roles Available include:…
  • Sept 30th, central Melbourne, Opportunity to provide feedback on a game in development for a leading publisher. Session will last around 2 hours. Food and drink provided. Please contact: focustestmelbourne@yahoo.com.au if interested.
  • Ok, it was a bit of a pain but I've successfully migrated the forum database and software over from Snitz to the much better Web Wiz Forum. There were two problems through the process, however. The first problem was that there was no easy way to transfer your passwords. They would need to be decrypted from Snitz then encrypted into what Web Wiz uses. What this means that for all current forum members is: * You need to reset your password. Click the log in link in the forum and then on "…
  • **UPDATE** 21/9/2006 Winner of 17 Awards at E3 2006, including Game of the Show for Bioshock, Irrational Games will be in Melbourne to talk games. When 19th/20th October 2006 Where: Melbourne CBD (Venue will be disclosed on confirmation of interview) We are currently looking to recruit talented and passionate Programmers and Artists for our next exciting project. If you are an experienced game developer, register your interest with Ali Hinton, Recruitment Manager. ali@irrational.com.au 12/9/…
  • Film Victoria Chief Executive Officer Sandra Sdraulig will this month announce details regarding NickVic3Gi: a joint Film Victoria and Nickelodeon Australia mobile phone initiative. Enabling the creation of fantastic 3G content in Victoria, the $50,000 fund will support the development of a mobile phone delivery application specifically designed for tech-savvy 10 - 12 year olds. The project is an exciting opportunity to showcase Victoria's next-generation of media creativity. Film Victoria…
  • Beyond AIE - Graduate Destinations Melbourne All AIE Graduates are invited to attend an Alumni Gathering and Games Industry Networking Evening in Melbourne. This is a great opportunity to catch up with old classmates, network and meet others now working in games development. When: Tuesday, September 26, 2006 6.30 - 8.30pm Where: Spleen Bar 41 Bourke Street, Melbourne RSVP: by Thursday, September 21, 2006 To alumni@aie.net.au Or ph (03) 9820 8201 Your first drink will be on AIE - Nibblies will…
  • Just a reminder for all our Sumea Challenge entrants that you have just under two weeks left!! Make sure you read the challenge submission rules carefully before submitting your entry, and for goodness sakes, don't leave it to the last minutes to finish off your work! I'm also making a call for more judges for the challenge. If you're a creative director or art lead in the industry, and you'd like to take part in commenting and ranking the challenges, please contact me! Of course, I'll be…
  • CGSociety has a feature article up with Act3animation, a Melbourne studio that is well known for handling CG animation for numerous games and projects for local developers. The feature covers Act3animation's recent work on Neverwinter Nights 2, their shortfilm productions, as well as how they got their start on CGI for games... Melbourne-based Act3animation seems to have rung praise from the game and short film areas, and they now want to generate interest from the feature playground. After…
  • MMORPG.com has a hands on write up of Auran's Fury at the recent Austin Gaming Conference. Lead Designer Adam Carpenter was at hand to guide the writer through some PvP battles... Overall, Fury looks like it will turn out to be a fun game, though not a full time MMO. There are a lot of similarities between Fury and Guild Wars, though Fury lets players get into the PvP action much faster. When asked what their business plan will likely be, Carpenter said that they were not yet decided, but it…
  • The Nintendo Wii is coming to Australia on the December the 7th, just shortly after the American release date. It'll cost you $399.95 and will come bundled with the Wii Sports which contains a variety of sports games including Tennis, Golf, Baseball, Boxing and Bowling... As part of a global launch period, Wii will arrive in Australia on December 7th. Wii will be sold as an affordable, mass-consumer product at an SRP of just $399.95. The price includes one wireless Wii Remote controller, one…