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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • MMORPG.com has the 4th installment in this Q&A series with Like Carruthers from Imaginary Numbers about Tactica Online... "MMORPG.com: We are starving for good turn-based rpg's out here. Any chance of a single player or offline version of Tactica or some sort of campaign mode? Luke Carruthers:: Anything is possible. Let us get this version out of the way, and we?ll see what happens. I have to say, though, why do you want a single player version? It won?t cost any less, there won?t be much…
  • Anonymous
    Submitted by Scott Leaman A new meetup for gamedevs, students, modders and enthusiasts. A great chance to meet your peers and discuss/debate. When: Saturday, June 25, 2005 at 5:00 PM Where: Pavilion Bar - Stamford Plaza Cnr Edward & Margaret Streets Brisbane CBD Brisbane, QLD 07 3221 1999 Notes: If you have a Nintendo DS bring it, killing each other is a great way to network :P A map of the location: http://www.stamford.com.au/StmPlzBris/spbmap.html BGDMG…
  • Playing the Game on a Global Stage Calling all digital technocrats, computer games aficionados and creative types! Now is the time to put your skills and imagination to the test - on the world stage. The Gold Coast is taking part in the Global Digital City Network (GDCN) Game Competition, an international contest aimed at encouraging the development of games and game art. The GDCN is an organisation of cities dedicated to promoting world-class digital and knowledge based industrial activity…
  • Anonymous
    THQ Studio Australia, Brisbane THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. The studio was founded in Jan 2003 and has grown to 60+ people. The Company is looking to expand to over 70 people over the next year. THQ Studio Australia completed its first title, Jimmy Neutron: Attack of the Twonkies, based on the popular Nickelodeon franchise. It is available on Playstation?2 and Nintendo GameCube. Work is well underway on a high profile second project for all three major consoles…
  • Melbourne Developers Tantalus Interactive have given me the word that their new website has just gone live! It's very well designed in flash and informative too! A neat feature is their list of all games with relevant info, screenshots, and movies to download. The news page is a fantastic start to find out all the happenings at Tantalus, so be sure to check it out!!
  • Total Video Games has an interview with Design Director of Pandemic, Brad Welch, on all things about Destroy All Humans! What kind of 3D engine has been used for the game and how important are technical innovations? The 3D engine has been developed specifically for this game. It was originally designed for the most graphically intensive part of the game, the UFO combat scenes, and contains lots of special effects to blow things up. When the alien experience became a larger part of the game the…
  • Anonymous
    Details for the IGDA Master Classes have been anounced! WHAT: An opportunity for developers and hopefuls to learn more about each area of game development- how to get the job, change tracks, and how to advance in your career. Each area will be led by an experienced game developer, and open discussion is invited. See below for details. WHO: Anyone active or actively pursuing a career in the game development industry. Those not in the industry and not yet fully dedicated to breaking in, please…
  • Anonymous
    Scott from the Brisbane Game Development Meetup Group has orgainised a casual get-to-gether for QANTM and ex-QANTM students, with gamedevs, moders and enthusiasts also welcome. When: Saturday, June 25, 5:00 PM Where: Pavilion Bar - Stamford Plaza Cnr Edward & Margaret Streets Brisbane CBD Brisbane, QL meetup3 07 3221 1999 Scott also reminds everyone to bring along their Nintendo DS's for some touchy-feely-multiplayer fun! So come alone and have a good time!
  • Anonymous
    Submitted by Caroline Come and celebrate the launch of the inaugural game ?Goliath? developed by a team of extremely talented game developers that go by the name of Level 11 Games. Be treated to inside information on the games industry by international games experts AND get the opportunity to sneak preview some yet to be released games for PSP, PS2, PC and Xbox, all at Career Cheats 2. Leading NZ game developers will join international game practitioners for an evening entirely dedicated to…
  • Anonymous
    Submitted by Andrew Stapleton. The next issue of AJETS (Australian Journal of Emerging Technologies and Society) will be a special issue on the theme of Digital Games. Submissions on any aspect of digital games and their social implications are welcome. We strongly encourage submissions that are pitched to a general non-technical audience. The deadline for papers for the Digital Games issue is 14 August 2005. Visit http://www.swin.edu.au/ajets for more!