Codemasters have released a trailer movie and announced the release date for Heroes of the Pacific, a WW2 aerial combat by Melbourne developers IR Gurus and That Game (who I have been told are now part of IR Gurus)...
Prepare for full-on aerial combat in the most incredible battles from the Pacific Theatre of World War II in Heroes of the Pacific?, coming this September for PlayStation 2, Xbox and PC.
Game Developer magazine has a sample issue online for budding and professional game developers which gives a glimpse on the kind of informative things they have on offer in their monthly magazine.
Part of the April 2005 edition that you can see online include a post mortem on Knights of the Old Republic 2, Everything you need to MMO, Challenges / capabilities of a PSP, and the very interesting Game Developer Salary Survey. If you're a programmer, artist, or audio engineer, or even a game…
Just a reminder to interstate people hesitant to get to Melbourne for the Free play: Next Wave Independant Game Developers Conference because of the costs involved of flying interstate that you *can* get travel subsidies. Preference is given to people who are bringing a demonstration game, game art, idea, initiative or innovation to share at the conference, and I'm sure you can help out with something! Apply anyway, the Free Play organisers have expressed that they want game dev enthusiasts…
Film Victoria Congratulates Anthony & Julia Lucas - winners of the Annecy Cristal at The Annecy International Animated Film Festival
Film Victoria congratulates Australian filmmakers Anthony and Julia Lucas, recipients of the Grand Prix, Annecy Cristal at the world?s largest and most prestigious animation event - France?s Annecy International Animated Film Festival, for their animation The Mysterious Geographic Explorations of Jasper Morello.
Directed by Anthony Lucas and produced by…
Total Video games has the usual set of questions for Jean-Marie Guitera at JoWood about Perception's StarGate: SG-1 game. Included in the interview is Jean-Marie's praise for Perception and the Australian game industry...
What core expertise at Perception do you feel will present the game in a good light?
Australia is quickly becoming one of the world's games development hotspots, especially since many studios closed their doors in Europe. An extraordinary international team of talents has been…
AustralianIT has an article on the potential of BigWorld in the growing Asian market. The MMOG development environment by Micro Forte has had some praises from technology trade mission to Microsoft games program manager Ravi Mehta...
"The BigWorld technology is simply the most advanced and comprehensive solution that has ever been offered for massively multiplayer game development," Mr Mehta said.
"All of the technical people at Microsoft who have worked with the technology, including the Xbox…
MMORPG.com has the 4th installment in this Q&A series with Like Carruthers from Imaginary Numbers about Tactica Online...
"MMORPG.com: We are starving for good turn-based rpg's out here. Any chance of a single player or offline version of Tactica or some sort of campaign mode?
Luke Carruthers:: Anything is possible. Let us get this version out of the way, and we?ll see what happens. I have to say, though, why do you want a single player version? It won?t cost any less, there won?t be much…
Submitted by Scott Leaman
A new meetup for gamedevs, students, modders and enthusiasts. A great chance to meet your peers and discuss/debate.
When:
Saturday, June 25, 2005 at 5:00 PM
Where:
Pavilion Bar - Stamford Plaza
Cnr Edward & Margaret Streets Brisbane CBD
Brisbane, QLD
07 3221 1999
Notes:
If you have a Nintendo DS bring it, killing each other is a great way to network :P
A map of the location:
http://www.stamford.com.au/StmPlzBris/spbmap.html
BGDMG…
Playing the Game on a Global Stage
Calling all digital technocrats, computer games aficionados and creative types!
Now is the time to put your skills and imagination to the test - on the world stage.
The Gold Coast is taking part in the Global Digital City Network (GDCN) Game Competition, an international contest aimed at encouraging the development of games and game art.
The GDCN is an organisation of cities dedicated to promoting world-class digital and knowledge based industrial activity…
THQ Studio Australia, Brisbane
THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. The studio was founded in Jan 2003 and has grown to 60+ people. The Company is looking to expand to over 70 people over the next year. THQ Studio Australia completed its first title, Jimmy Neutron: Attack of the Twonkies, based on the popular Nickelodeon franchise. It is available on Playstation?2 and Nintendo GameCube. Work is well underway on a high profile second project for all three major consoles…