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  • 1up.com has a hands on preview of Destroy All Humans!, currently in development by the fine folks at Pandemic Brisbane. "Classifying Destroy All Humans is a bit tricky. It's an action game, but it features a lot of strategy and stealth. It sends you to recover information, but then asks you to kill everyone once you're done. It's a sandbox game, but each level takes place in a distinctly separate location. All in all, it's an enticing mixture of ideas, so we were excited to sit down with the…
  • Phew! It's taken a bit of time to gather all the nominees for this years Sumea Developer Awards. I've been updating the games listing in the Sumea database, gathering as much information and pictures on 2004 game titles, which explains why this years awards is starting a bit later than usual. Voting for the awards will begin next week! The nominees are listed at www.sumea.com.au/sawards2004.asp (or just click on the link at the end of this news item), but in the meantime, please check the list…
  • ** Just an update on this news item. The application for the devkit is open for both Queenslanders and Victorians. The GDAA, with support from the Queensland Government and Brisbane City Council, is pleased to announce the launch of the Sony PlayStation2 Development Kit Program for Queensland developers. 21/12/04 The State Government of Victoria under its Game Plan strategy in association with the Game Developers Association of Australia (Victorian Branch) has put together a plan to encourage…
  • Gamasutra has a wrap up of the 2004 Australian Game Developers Conference, including an interview with Jason Rubin, co-founder and former president of Naughty Dog on increased production costs and the EA Spouse letter The article also writes about what was on display at the floor, and the developers awards festivities... Attending the Australian Game Developers Conference is a bit like taking a trip back in time. Walking around the Melbourne Convention Center, it suddenly becomes obvious that…
  • Anonymous
    Submitted by Marika Lucas The Adelaide Film Festival will again offer an extensive program of public forums and workshops including a workshop by the wonder boys of British animation Shynola who will share their creative and practical approaches to creating and then successfully pitching concepts. Acclaimed for their promos and music videos and currently working on the animation for the upcoming feature film Hitch Hikers Guide to the Galaxy, this is a unique opportunity to explore Shynola's…
  • Anonymous
    Gridwerx is currently looking for budding artists, game designers, writers and programmers to work with us on an after-hours basis (as our team has "bread an butter" jobs in the day time to pay the bills) to develop a prototype to pitch at next year's Australian Game Developer's Conference in December 2005 with a view to getting publisher funding to develop a full commercial release. Gridwerx Genesis (Working Title), a first person action sci-fi RPG thriller which immerses the player in a…
  • Hazard has just posted the news of the redesigned Kalescent website which looks very nice indeed! Some very impressive screenshots posted there as well, with the promise of an updated gallery appearing very shortly. Also making news at Kalescent studios is their hand in working with Perception on the upcoming Stargate title.. "Stargate-SG1 : The Alliance Kalescent Studios is proud to announce that we have entered into an agreement to work with Perception PTY Ltd. on the upcoming Stargate SG-1…
  • Licensed from Viacom Consumer Products, Jumbuck has created two games based on the cult classic series, titled Star Trek - The Birds of Prey and Star Trek -The Cold Enemy. Designed to appeal to Star Trek fans and gamers of all ages, the series has been brought to life in these two games, each featuring varying strategy, action and skill levels. Awarded 8.9 out of a possible 10 on Wireless Gaming Review (WGR), Star Trek: The Birds of Prey was praised by Steve Palley, WGR Editor and Reviewer, as…
  • December 12th 2004, Jumbuck Entertainment today announced the release of two new thrilling wireless games, based on Star Trek: The Original Series. Licensed from Viacom Consumer Products, Jumbuck has created two games based on the cult classic series, titled Star Trek - The Birds of Prey and Star Trek -The Cold Enemy. Designed to appeal to Star Trek fans and gamers of all ages, the series has been brought to life in these two games, each featuring varying strategy, action and skill levels.…
  • Twelve leading interactive game industry organisations and the Academy of Interactive Entertainment today announced a jointly funded industry placements program as part of new initiatives in the AIE 2005 curriculum at the Australian Game Developers Conference held in Melbourne. AIE's Head of School, Canberra, Mr Ian Gibson said "We're responding to industry demand and offering our own graduate employment program in conjunction with key developers in the games and 3D industries. Twelve leading…