Anyone here using a touchscreen tablet to do their artwork? I'm sorta kicking myself since I bought a laptop a few months ago, and it didn't occur to me to get a touchscreen tablet so I can use it to draw as well. Apart from not detecting pressure sensitivities, it seems like a pretty cool alternative to a graphics tablet (if you're in the market for a laptop also). Plus, you'd be ready for Windows 7 which will have touchscreen functions.
I've been tryingto figure out why my UVW keeps on dying when I export my mesh out of zbrush and open it up in max, I did a simple test and I don't even have to touch the mesh to break it with zbrush.
my guess is that it could be max thats causing the problems when I'm exporting it, I just had a look at the .obj in blender and the uvw has been broken up into tris.
Just register and download, its the latest version as well. Good for somebody who cant afford decent software, or a beginner. (Yeah there's Blender but the interface and interaction is rubbish)
Also the training materials are free as well.
I'm abit of a mudbox fan boy :P but has any one seen this yet on mudbox 2009 http://area.autodesk.com/mudbox_preview#interview I was pretty impressed with what mudbox can do now ^^
I'm looking to set up a website for myself in the next month or so. I don't have any probs using dreamweaver ect and my partner is a graphic designer, so making something wouldn't be a prob. However I really want something that looks good but is super easy to update. Right now im looking at adding significant amounts of work between now and the end of the year and I just don't any excuses (ie. my own laziness) for not uploading it straight away.
Are there any web gallery type set ups that you can use on your own site? Any help would be appreciated.
Let's get this artist discussion going again shall we.
I'm trying to set up an animated scene in 3ds max for a preview animation for a 3d game concept. It's for a fps game and the scene is going to be seen through the eyes of the player.
What sort of field of view and lens length should i set the camera to, I have been playing around with quite a few settings but none of them feel 'right'.
Any help is greatly appreciated.
2kgames has a BioShock artbook for download which has the amazing art and concepts for the game. It contains some spoilers though, but it's definitely a nice gesture from 2k / Irrational. I wish more companies did this!
Hi forum! We haven't spoken in a while I know, uni = ben death (TM)
I was hoping someone could help me with this;
1. This is what the geometry looks like just in shaded view (ignore the image plane in the BG)
2. Here it is the second I hit 5 to toggle on shaded texture view, this is how it should look but it only stays like this until I do anything, bump the view port, select things, etc.
3. Here's what happens and what I'm hoping someone can help me with... I've had this happen on more then one occasion over the years. Does anyone know whats causing the shading to just completely disappear? I've checked the material attributes, its not that. Ive also had this happen to me on my PC at home and a Mac, two completely different machines. When I render it it appears shaded as expected but its still a nuisance to work with. Anyone?
Oh currently using 8.5 btw
Ah, this blows. It's one of those stories you hate hearing about. I've never heard of this guy before, but Glen Angus worked at Raven Software as a senior artist, and he just recently passed away due to an aneurysm.
Here's his CGSociety gallery. He was a damn talented fellow.
Just after people's opinions on which is the better package for displacement/normal map generation?
I'd like to purchase one of these products, but I've heard mixed reviews. I've played briefly with a friend's copy of ZBrush and I found its interface confusing - until I figured out the relationship between the 2.5d canvas and working on a brush.
But ZBrush seems to be the industry standard, yes?
Alternatively I've been told that Mudbox has a more functional interface, and a more familiar work process, but lacks some of the capabilities of ZBrush - and moreso, it's not really used widely in this industry.
Anyway, any opinions you could share with me about these packages would be greatly appreciated!