Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
There's enormous pressure for smartphone games developers to move their games towards the free-to-play model in the hopes of enticing a much, much greater audience into purchasing currency or items in-game. Temple Run and Jetpack Joyride are two leading examples of titles that have enjoyed incredible success when they flipped over towards the free-to-play model from initially charging a set price.
Inspired by Halfbrick Studios' Jetpack Joyride and driven by the unfortunately low number of sales…
An international project has launched to advise game developers on how to open up their audience to the up to 20% of gamers with disabilities.
It's an area that the Australasian games industry has a strong reputation for, including Film Victoria's world leading funding and education work and Team Bondi's reknowned accessibility features in LA Noire.
The website offers all developers guidelines on how to better serve the needs of gamers with a range of visual, hearing, speech, learning and motor…
The 2012 One More Thing iOS Developer Conference was held on the 25th and 26th of May this year, bringing the best iOS developers from all over the world to Melbourne for two days of talks, sessions, and workshops on iOS development and the business of the App Store.
For those who wished they were able to attend the conference but couldn't, you're in luck. All the speaker sessions are available now for purchase at an extremely affordable price of $49. You'll get to see successful independent…
Tickets are available for this year's Game Connect Asia Pacific (GCAP) conference and can be booked online now. Secure your tickets through trybooking.com at this link, and be sure to book as soon as possible to take advantage of the huge savings at the early bird rate. The list of ticket types are as follows:
Full Conference Pass
Admittance to all conference sessions on the 22 and 23 October
Early Bird Rate – 290
Standard Rate – 377
1 Day Pass
Admittance to all conference sessions on either…
IGDA Sydney are holding another Beer and Pixels event at the Bank Hotel in Newtown next week, just in time for a pre-Free Play catch up and meet'n greet organised by the local chapter for all you developers out there. It's the perfect opportunity for games developers in Sydney to discuss their work and share ideas with fellow devs over a relaxing beer or two or three...
A special note for those coming next Tuesday, the bar upstairs is off limits, so you're meeting somewhere else at the Bank…
EA Executive Producer and former CEO of Firemint, Rob Murray, has appeared today on stage at the Apple media event in San Francisco for the iPhone 5 with a live demonstration of Firemonkey's stunning Real Racing 3 game on the newly announced phone device from Apple. Touted as the "ultimate racing experience on iOS", the live demo kicked off with a Porsche GT3 racing on the well known raceway, Laguna Seca...
Tim Stevens, who was live blogging the event for Endgadget, described the impressive…
The New Zealand Games Developer Association (NZGDA) have released the results of their annual member survey (currently at 33 studios) and the results are both highly interesting and positive for the NZ games industry.
The stats, which were collected for a 12 month period ending 31 March 2012, show that the industry is seeing some remarkable growth, a heavy focus on digitally distributed downloads and platforms, and are also seeing the rewards of original i.p creation. From NZGDA chairperson,…