Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
OFFICE SPACES AVAILABLE from 1st January 2013 in FITZROY CREATIVE HUB
Start the new year in a great space! Join other film, tv, games, comedy, communications, publicity, illustration, graphic design and arts businesses in this great creative hub in the center of Fitzroy's cafe district.
Offices available are spaces perfect for Editors, Games creators and Animators.
Share facilities including internet, photocopier, scanner, fax, printer etc. Offices from $120 per week including overheads. To…
When: Wednesday 12 December 6.30pm – 10.30pm, talk commences at 7.00pm
Where: The Royal Melbourne Hotel, 629 Bourke St, Melbourne – located in The Cells.
UK-based user experience designer & accessibility specialist, Ian Hamilton, is making the trip to Australia and will be appearing at an IGDA Melbourne event in December on the topic of accessibility in games. His specialties are:
UX covering interaction design, IA, research & testing. Also agile/scrum, accessibility, large/complex…
The Qantm Industry Night is a showcase of our graduate showreels and creative works. They’ve been working hard for two years and now it’s time to showcase their projects – some creative, or entertaining; others highly innovative or just plain useful. These works revolve around the major projects they have been working on for the last 24 weeks and include:
Animators showcasing their 3D modelling skills;
Game designers and programmers presenting their games;
Creative Media students talking about…
Where: Club 77 - 77 William St, Sydney
When: 7pm Tuesday, 11 December 2012
IGDA Sydney's final Beer and Pixels, the catch up and meet'n greet organised by the local IGDA chapter for local games developers, for 2012 has been set at Club 77 on the 11th of December. Bring your games and work-in-progress for discussion and feedback from fellow devs over a relaxing beer or two or three.
Mark yourselves down as attending at the IGDA Sydney Xmas Beer and Pixels event page!
(From the event page)…
The Academy of Interactive Entertainment would like to invite you and your team to the annual graduate showcase of the final projects for 2012.
This event will take place at the AIE Melbourne campus and will have one session from 4pm to 7pm on tuesday, December 4th 2012.
The outline for the day will involve the students interacting and presenting their final projects to local industry and guests. This will allow individuals to play the games, watch short animated films and offer feedback. Each…
There was a time when one of Australia's pioneering and most historically important games company had a website. Beam Software closed their company website sometime after mid-1999 after they were acquired by Infogrames, and it was unfortunate because the Beam site had a wealth of information on themselves which had simply disappeared from the internet for good. Sadly, none of the pages from Beam's site managed to get archived at places such as The Wayback Machine before 1999.
Beam Software were…
Earlier this year, one of our members felt the need to ask the question "Where are you?" to the Games Developers Association of Australia (GDAA)...
(Shane) Let me be straight up and blunt, I don't know what the GDAA now now does or ever did for the Computer games industry in Australia. There I said it, may the roof fall on my head, the sky open up and 10 ravens peck my precious eyes out.
It was a legitimate concern, perhaps partly due to the GDAA's fairly subdued media presence since…
Thanks to IGDA Melbourne for giving us the word that the Games Developers Association of Australia and PAX Australia have organised promotional space to local games developers for next year's massive PAX Australia event.
The ANZ Indie Booth will fit 20 developers, giving local independent games developers from Australia and New Zealand the great opportunity to showcase their games to the public at an expected sold out 2013 PAX Australia. While the ANZ Indie Booth will be situated in a central…
When: Tuesday 13 November 6.30pm - 10.30pm
Where: 1000 Pound Bend, 361 Little Lonsdale St, Melbourne
IGDA Melbourne are having their last meet up for this year before they sign off 2012 with ZOMGWTFIGDAMBBQ! next month. It'll be a casual affair at the 1000 Pound Bend and for those who planning on coming are encouraged to bring their game builds for testing and constructive feedback from their fellow games developers. Otherwise, there's plenty of mingling and networking to be had, so if you're…
New release from Gameloft Auckland studio
My Little Pony
Saddle up for adventure with Twilight Sparkle & friends!
After being locked away in the moon for centuries, Nightmare Moon is set free and spreading night across Ponyville! Only Twilight Sparkle and her friends can free Ponyville from her grasp and bring light and friendship back to the land. Help them rebuild the town and reach their dreams in exciting quests!
https://itunes.apple.com/nz/app/my-little-pony-friendship/id533173905…