Skip to main content

The Latest

Popular

  • When: 6pm until 9pm. Friday, 11 January 2013 Where: State Library of Queensland Garage Gamer, a video games exhibition event for all local game lovers and game makers, is kicking off tomorrow at the State Library of Queensland. As well as showcasing a (playable) games gallery, Garage Gamer will be host to game-related workshops, films, talks, as well as special events. One program to keep a look out for is 'Level Up' which commences Friday, next week. This first 'Level Up' will feature two…
  • We've seen some new and exciting services over the years that cater to the emerging independent games developer, offering special assistance in areas that local start-ups don't have the expertise or manpower to handle. Along with funding support from state and federal Government, and services such as Surprise Attack and PUG Consultancy for marketing, local indies are receiving more options on the kind of assistance they need. Adding to this increasing list, a new service has been recently…
  • In a striking contrast to the latest funding round from Screen N.S.W's Interactive Media Fund where $300,000 went mostly to app development and none towards games projects, today Film Victoria announced that 12 Victorian games projects will share over $540,000 through their "Screen Development - Games" and "Screen Marketing - Games Release" funding initiatives. The projects given the green light from Film Victoria are: From Screen Development - Games: BURDEN, Pixelpickle Games FRAMED,…
  • A post up in the IGDA Sydney facebook group has pointed out the fact that the latest round in funding from Screen NSW's Interactive Media Fund was awarded to zero game projects. Only a small portion of the $298,205 funding from this round went to anything remotely games related - a small $3,380 travel subsidy for Sydney games developer, Nnooo, to travel to the E3 Conference in Los Angeles. The rest went predominately towards mobile apps development, as well as a transmedia project and a start-…
  • There was a time when Queensland became a serious contender against Melbourne for the title of 'epicentre' of the games industry in Australia, with their big studios consisting of Auran, Pandemic Studios, Creative Assembly Australia, THQ Studio Australia, and, of course, Krome Studios. The Brisbane games development landscape has changed a whole lot since then, so what happened? In a Creative Instinct feature on ABC Radio, Michael Rhee interviews the Starks, the family-run indie developer…
  • Get down to the State Library of Queensland and unleash your passion for play this summer at 'Garage Gamer' - a video and mobile games exhibition, with workshops, films, talks and special events. Garage Gamer is Queensland’s first interactive games venue dedicated to local game lovers and game makers. It features dozens of new games, a first peek at pre-releases, and a chance to get away from the screen and explore the ideas and creative processes behind the digital games of today. Drop in and…
  • The world's largest game jam event, Global Game Jam, is kicking off in early 2013. While some locations for local GGJ sites are still being finalised, all are open for registrations! We have collected the details below, so if you're up for the challenge of an intense weekend of game development, be sure to get in your registrations right away! The dates set for GGJ 2013 are Friday 25th January, 2013 through to Sunday 27th January 2013! Usually kick off time is Friday afternoon and ends on the…
  • The Australian Centre for the Moving Image was host yesterday to the Melbourne leg of the public forum for the Interactive Games Fund. It was the first of many to be organised by Screen Australia in a nation-wide open discussion on how to best utilise the new $20 million Interactive Games Fund so that it has a meaningful impact for the local games industry. Registrations were completely filled for a packed out Melbourne audience at ACMI, and from the numerous topics that were brought up…
  • Screen Australia have released today the proposed options paper for the Australian Interactive Games Fund and has invited the local games industry for important feedback. (Screen Australia) This options paper is intended to stimulate discussion and includes a number of key questions on which Screen Australia would like feedback. It outlines Screen Australia’s aims in providing funds to the industry and the principles underpinning how it might do this to make a meaningful impact. It also…
  • (press release) In its capacity as the Federal Government’s key agency for providing support to the screen production sector, Screen Australia has been charged with administering the new $20 million Interactive Games Fund to help build a sustainable base for the Australian interactive entertainment industry. The agency will develop funding guidelines in consultation with the games sector to develop the best possible funding program. Screen Australia invites the games sector to attend public…