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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • This was my first character design and model, the brief was to design a character who was a scientist. Upon completing my university degree and revising my portfolio, I made the decision that the original character asset that I created was not portfolio-worthy so decided to re-model Newton based on the same concept but with a more stylised approach.   Texturing coming soon!      
  • For this character design, I was interested in what would happen if I took the devil out of hell and put in the 1970s. This was the result! Painted in Adobe Photoshop    
  • Spooky boi
  • Minimalist 2D furniture design
  • 3D sculpt based on a design by Luigi Lucarelli. Used z-brush, Maya, Blender and Substance Painter.