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  • Posted by Fin Downes
    A Japanese-inspired house in the swamp
  • Posted by Fin Downes
    Practicing some hard surface design with a concept for a stylised assault rifle.
  • Posted by RMangano
    Personal Illustration for fun and practise.
  • Posted by Zidphoid
    Created over the course of five weeks, this was a challenge to push both my abilities and program knowledge. Created using Maya, Marmoset, Substance Painter and Designer, Zbrush and Marvelous designer. Put together in Unreal 4
  • Posted by Zidphoid
    30k Triangles. This Treadle Sewing Machine based on various vintage sewing machines was created using Maya and Substance Painter. Rendered in Marmoset. Visit my ArtStation for 4k Images
  • Saturday, 1 January, 2022 - 7:52 PM
  • Thursday, 2 December, 2021 - 6:14 PM
    Just some little creatures I imagined whilst doodling in my spare time, very much inspired by the dragon quest timekeepers. I figured it would be a good exercise to start picking up some Unity shadergraph and see what I could do with a hatched rim technique and the end result look alright, well see how it holds up when they're animated.  Also need to cleanup the teapot textures still as I'm not feeling it. 
  • Thursday, 2 December, 2021 - 6:07 PM
    A few months ago I had an art test where I was asked to create an environmental diorama within a week, I ended up putting around 15-20ish hours into it (from idea to delivery). In the end I wasn’t successful but I still liked the general idea so I spend a few minutes this weekend cleaning up the base and cleaning up the lighting and post processing a tad. Hope you like it!
  • Thursday, 2 December, 2021 - 6:04 PM
    River Troll created for Ardent Roleplay Original Concept by Adian Solly @ Ardacious
  • Thursday, 2 December, 2021 - 6:02 PM
    Rickety Hovel, an environmental diorama created for Ardent Roleplay. Original Concept by Macaulay Bell @ Ardacious Skeleton Asset created by Mordragos (unity Asset Store)
  • Thursday, 2 December, 2021 - 5:56 PM
    The destroyed Magus tower, a constantly moving environmental diorama created for Ardent Roleplay. Original Concept by Macaulay Bell @ Ardacious BookShelf model & Magic Crystal statue mesh by Macaulay Bell @ Ardacious Skeleton Asset created by Mordragos (unity Asset Store) Red Mage outfit created by Reallusion (Character Creator)
  • Tuesday, 30 November, 2021 - 12:55 PM
  • Tuesday, 30 November, 2021 - 12:50 PM
  • Tuesday, 30 November, 2021 - 12:46 PM
    Digital paint study, just some stuff thrown together.
  • Thursday, 25 November, 2021 - 3:27 PM
    the tsumea app is finally here for iOS (iPhone, iPad)! Everything you have on here (Gamedev jobs, Member's art, Industry listings) and more! It's free and there's no ad tracking. Get it now!